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Build Guide

Build Guide

A client-side only mod to project shapes like circles and spheres into the world. It works both in singleplayer and multiplayer, even if the server doesn't have the mod installed.

464.8k
126
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.1
1.16.4–1.16.5

Platforms

Fabric
Forge
NeoForge

Supported environments

Client-side

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Links

View source

Creators

brentmaas Owner

Details

Licensed CC-BY-NC-3.0
Published last year
Updated 4 months ago
DescriptionGalleryChangelogVersions

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5

Build Guide Fabric 1.17.1-0.2.3

by brentmaas on Oct 3, 2023
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Update to 1.17.1. New requirements are Fabric Loader 0.11.6 and Fabric API 0.37.1.

Build Guide Fabric 1.16.4-0.2.3

by brentmaas on Oct 3, 2023
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Initial release of a port of the original Forge version.

Requirements: Fabric Loader 0.11.6 or higher and Fabric API 0.29.3 or higher.

Build Guide 1.16.4-0.2.3

by brentmaas on Oct 3, 2023
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Added:

  • New shape; torus.
  • Text input for number-like parameters. Carpel tunnel is gone.

Fixed:

  • Extended compatibility fix of previous version 0.2.2 to the entire rendering state, which should pre-emptively fix other compatibility issues.
  • Fixed missing blocks on extreme ellipses. Not yet fixed for ellipsoids.

Build Guide 1.16.4-0.2.2

by brentmaas on Oct 3, 2023
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Fixed:

  • Depth test handling is now more robust, which fixes an issue with certain mods where depth test would always appear disabled.

Build Guide 1.16.4-0.2.1

by brentmaas on Oct 3, 2023
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Added:

  • New shape: ellipse. Works similar to the circle, but now has two semi-major axes instead of a radius.
  • New shape: ellipsoid. Works similar to the sphere, but now has three semi-major axes instead of a radius.

Fixed:

  • A crash that occurred when starting a server with the mod installed. It should now correctly do nothing.
  • Servers with the mod installed should no longer claim that the mod is needed to connect.

Build Guide 1.16.4-0.2.0

by brentmaas on Oct 3, 2023
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Added:

  • New shape: polygon. Allows for regular polygons with 3 to (theoretically) infinite sides.
  • The required number of blocks is now also shown in terms of stacks of 64.
  • An entry in the debug pie chart (can be found at root.gameRenderer.level.forge_render_last.buildguide)
  • Debug output to log how long it takes to generate a shape.
  • A config for said debug output, because it's very spammy.

Changes:

  • Rewrote rendering code to use a proper VAO. Much improved performance at the cost of a (usually negligible) bit of time when generating the shape and slightly reduced ease-of-use of colours. 200 block diameter spheres are now somewhat feasible again (rendering-wise, that is).
  • The circle and polygon can now be extended 'outwards' as well to create tubes or walls.
  • Opposing walls of the cuboid can now be toggled.
  • The order of line directions and dome modes has been swapped a bit.
  • New logo that required more than 1 minute in MS paint.

Fixed:

  • Changing the base position no longer requires shapes to be regenerated.

Build Guide 1.16.4-0.1.0

by brentmaas on Oct 3, 2023
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Some new features, a redesign of the GUI, and a lot of internal rewriting. Let me know if you run into any problems!

Added:

  • The cuboid has been added as a new shape
  • The sphere now has a dome mode which will only display a given hemisphere
  • GUI now displays the amount of blocks that make up a shape
  • Colours of the shape blocks and the base position block can now be adjusted

Changed:

  • GUI has been reworked and looks less like a wall of buttons now
  • Internal changes that should make the code much less copy-pasted (code quality not guaranteed)

Build Guide 1.16.4-0.0.1

by brentmaas on Oct 3, 2023
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This version mostly sees hardcoded strings moved to the language file, because it works now.

Changes:

  • The GUI now has a title (wow).

Fixed:

  • Language file not working.

Build Guide 1.16.4-0.0.0

by brentmaas on Oct 3, 2023
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Initial version.

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5

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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