Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.3–1.19.4
Platforms
Fabric
Supported environments
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Details
Licensed GPL-3.0-only
Published last year
Updated 3 days ago
Better Boat Movement
Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure.
Take control of your voyage with new boat-jumping mechanics and personalizable settings!
✨ Features
- 🦘 Boat Jumping: Make your boat leap out of the water by pressing a key or by approaching obstacles.
- 🗝 Customizable Keybind: Assign your preferred key for jumping with your boat.
- ⚙️ Adjustable Behavior: Fine-tune how boat jumping works to best fit your play style.
- 🌊 Multiplayer Friendly: Works perfectly on both servers and singleplayer.
🎬 Demo - See the boat jump
Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0
⚙️ Configuration
Configure your boat-jumping experience via /config/better-boat-movement.json
:
{
"version": 5, // just ignore that, only for migrations
"config": {
"stepHeight": 0.35, // The amount of blocks you are going to be boosted when triggering a boost
"playerEjectTicks": 200.0, // The ticks the game waits before kicking you out of a boat after the player lost control
"boostUnderwater": true, // Toggles, whether a boat, which is underwater should be boosted upwards
"boostOnBlocks": true, // Toggles, whether a boat, which is on a block should be boosted upwards when running against an elevation
"boostOnIce": false, // Toggles, whether a boat, should only be boosted on blocks, when laying on an ice block.
"boostOnWater": true, // Toggles, whether a boat, which is on water should be boosted upwards when floating against an elevation
"onlyForPlayers": true, // Toggles, whether a boat should only be boosted when carrying a player
"extraCollisionDetectionRange": 0.5, // Changes the detection range of a collision. Increasing this will boost a boat x blocks before actually touching the block it approaches.
"allowJumpKeybind": false, // Toggles, whether a player should be able to jump with a boat via a keybind
"keybindJumpHeightMultiplier": 1.5, // Specifies the multiplier that will be applied to the jump height when a player uses the keybind to jump
"onlyKeybindJumpOnGroundOrWater": false // Decides whether you are allowed to jump mid-air by keybind or not.
}
}
Changes require a server or game restart to take effect.
ℹ️ Note on Multiplayer Safety
Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers.
Please use v1.1.1 or higher to be on the safe side.