- Added 'Structure Void' block to Noise/Gradient Painter
- Added Seed and Locking options to Gradient Painter
- Added 'Clamp to edge' option to Gradient Painter
- Fixed error reading biome history
- (Attempted) fix for printable key characters not being available in font atlas
- Fixed cursor type not resetting when exiting the Editor UI
- Fixed crash related to world not being loaded when teleporting to a view
- Force no updates if No Updates is active
- Fixed crash with mods that load MemoryUtil before mod initialization
- Made Force Place work with more blocks
- Fixed strange interaction with replacemode and non-full blocks
- Prevented most keybinds from being repeatable while held
- New Tool: Gradient Painter
- New noise type for Noise Painter: Splatter
- Added update notification when mod is out-of-date
- Blocks in the noise painter can now be rearranged by dragging
- Non-solid tool masks can now be used with Painter, Noise - Painter and Gradient Painter
- Improved 'Type Replace' feature to work with more variant types
- Improved Selection+Smooth Tool interaction
- Apply DataFixerUpper to history and blueprints
- Misc bug fixes and changes
Changelog
This is the first release on Modrinth, it contains all the base features of Axiom, including the Builder Mode, Editor Mode and the most recent changes listed below.
Compatible with Minecraft 1.20 and requires Fabric API.
- Added 'Toolbox' to context menu
- Added 'Flight Momentum' and 'Flight Direction' options to Toolbox
- Added 'Type Replace' option for Replace Mode (for replacing stairs/slabs)
- Added 'Min Brightness' and 'Liquid Opacity' sliders to Toolbox
- Added 'Show Key Presses' toggle to Toolbox
- Added 'Infinite Reach Limit' option to Toolbox
- Added many more options to the Text Tool
- Added 'Farmland' and 'Crops' clentaminator paintjobs
- Added palette options to 'Grass' decoration in the clentaminator
- Pressing 0 while on the 10th slot now cycles the tools