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All-Terrain Tripodal Attackers

All-Terrain Tripodal Attackers

Funny walking cubes - Armistice 2.0 but not really

3,078
8
Adventure
Cursed
Transportation

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

SkyNotTheLimit
SkyNotTheLimit Member

Details

Licensed ARR
Published 3 months ago
Updated 2 months ago
DescriptionGalleryChangelogVersions

All-Terrain Tripodal Attackers 1.0.4+1.21.1-beta

by SkyNotTheLimit on Apr 20, 2025
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ATTA-V 1.0.4+1.21.1

  • Fixed crash that would occur when numberOfLegs was 0
    • For showcasing purposes, wanderers now spawn with no legs
  • Removed weird data command because I don't think it worked properly

All-Terrain Tripodal Attackers 1.0.3+1.21.1

by SkyNotTheLimit on Mar 25, 2025
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ATTA-V 1.0.3+1.21.1

  • Add permission requirements for the commands because I forgot

All-Terrain Tripodal Attackers 1.0.2+1.21.1

by SkyNotTheLimit on Mar 24, 2025
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ATTA-V 1.0.2+1.21.1

  • Added the data command node to more easily edit the nbt of walkers at lower permission levels
  • Added the find command node to quickly find existing Wanderers
  • Added the atta_v:playersCanRideWanderers gamerule to globally control whether players can ride wanderers
  • Added a rideable boolean to wanderers to individually control whether players can ride them
  • Added the ability for wanderers to follow paths, along with many path commands

All-Terrain Tripodal Attackers 1.0.1+1.21.1

by SkyNotTheLimit on Mar 15, 2025
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ATTA-V 1.0.1+1.21.1

  • Increased leg landing damage
  • Rendering Hitboxes now also renders the leg hitboxes
  • Added a claw that flings players
  • Implemented the FABRIK Inverse Kinematics Algorithm in tandem with splines to add curves to legs
  • Wanderers now render from farther away
  • Blocks now render on the leg paths

All-Terrain Tripodal Attackers 1.0.0+1.21.1

by SkyNotTheLimit on Mar 9, 2025
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