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Angelica

Angelica

Rendering Overhaul Mod

28.8k
63
Optimization

Compatibility

Minecraft: Java Edition

1.7.10

Platforms

Forge

Supported environments

Client-side

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Links

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Creators

mitchej123
mitchej123 Member
embeddedt
embeddedt Member
jss2a98aj
jss2a98aj Member
makamys
makamys Member
mist475
mist475 Member

Details

Licensed Multiple Primarily LGPLv3
Published last year
Updated 3 days ago
DescriptionChangelogVersions
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1.0.0-beta26

by mitchej123 on Dec 13, 2024
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What's Changed

  • Fix invisible crosshair with Xaero's Minimap by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/775
  • Actually fix xaero's crosshair by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/781
  • Fix chunk render manager state not swapping, causing lower render distance with shaders on by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/789
  • Fix rebuild check being wrong when shaders are on by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/788

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta25...1.0.0-beta26

1.0.0-beta25

by mitchej123 on Dec 7, 2024
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What's Changed

  • Frametime exploration by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/742

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta24...1.0.0-beta25

1.0.0-beta24

by mitchej123 on Dec 3, 2024
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What's Changed

  • Null check frametime mixin by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/756
  • add missing Pipeline::syncProgram for glCallList by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/762
  • Refresh Notfine options on world load by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/760
  • add missing GL calls in GLStateManager by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/767
  • Set render distance for mob inside mod spawner to 16 blocks by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/761

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta23...1.0.0-beta24

1.0.0-beta23

by mitchej123 on Nov 26, 2024
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What's Changed

  • GLSL 120 Tweaks to Iris Shader Transformation by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/743
  • Backport MemoryStack to reduce direct buffer allocations by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/751
  • properly integrate mcpatcherforge connected textures + better grass by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/745

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta22...1.0.0-beta23

1.0.0-beta22

by mitchej123 on Nov 22, 2024
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What's Changed

  • Gracefully handle nested display list compilations in GLSM by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/744
  • Fix for Extra Utilities ethereal blocks with connected textures by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/746

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta21...1.0.0-beta22

1.0.0-beta21

by mitchej123 on Nov 21, 2024
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What's Changed

  • Add frametime and TPS graphs by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/739
  • Backport F3 crosshair directions by @kotmatross28729 in https://github.com/GTNewHorizons/Angelica/pull/740
  • Item Renderer Optimization by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/741
  • non silly pr title [ci skip] by @Roadhog360 in https://github.com/GTNewHorizons/Angelica/pull/728

New Contributors

  • @kotmatross28729 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/740
  • @Roadhog360 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/728

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta20...1.0.0-beta21

1.0.0-beta20

by mitchej123 on Nov 17, 2024
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What's Changed

  • fix ArrayOutOfBounds in F3 debug text handler by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/736
  • Null check by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/737

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta19...1.0.0-beta20

1.0.0-beta19

by mitchej123 on Nov 16, 2024
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What's Changed

  • Handle more incompatible mods by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/735

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta18...1.0.0-beta19

1.0.0-beta18

by mitchej123 on Nov 8, 2024
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What's Changed

  • fix wrong mixin remap values by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/726
  • Zoom by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/724

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta17...1.0.0-beta18

1.0.0-beta17

by mitchej123 on Nov 7, 2024
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What's Changed

  • Better ANTLR error handling for GLSL transformations by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/715
  • New Compat System for ASM Transformations + Immersive Engineering patches by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/719

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta16...1.0.0-beta17

1.0.0-beta16

by mitchej123 on Oct 31, 2024
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What's Changed

  • Fix inverted config by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/710
  • Cursor based positioning for shader setting tooltips by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/711
  • Fix entity render by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/707

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta15...1.0.0-beta16

1.0.0-beta15

by mitchej123 on Oct 31, 2024
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What's Changed

  • "Fix" world time.... by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/693
  • Add realtime dynamic lights mode with no delay by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/694
  • Add a config to the total world time patch by @ah-OOG-ah in https://github.com/GTNewHorizons/Angelica/pull/701
  • implement Iris ShadowRenderer by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/702
  • Add ASM for handling field level tessellator usage, and also Stacks on Stacks compatibility by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/703
  • Show tooltiops for shader options by @TotallyNotOndre in https://github.com/GTNewHorizons/Angelica/pull/705

New Contributors

  • @TotallyNotOndre made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/705

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta14...1.0.0-beta15

1.0.0-beta14

by mitchej123 on Oct 29, 2024
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What's Changed

  • Handle auto enablement of texture LOD extension for GLSL 120 by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/684
  • Add an IS_ANGELICA and ANGELICA_VERSION define for shaders by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/686
  • Forcibly disable separateAo by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/687

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta13...1.0.0-beta14

1.0.0-beta13

by mitchej123 on Oct 28, 2024
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What's Changed

  • Properly set frame start time for Iris by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/682
  • implement Iris HandRenderer by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/681
  • Add reserved keywords and replace GLSLPreParser with regex by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/683

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta12...1.0.0-beta13

1.0.0-beta12

by mitchej123 on Oct 28, 2024
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What's Changed

  • add correct pipeline phase on block destroy animation by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/678
  • fix vanilla destroy block animation like 1.12 by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/679
  • Conversion to glsl-transformation-lib by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/680

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta11...1.0.0-beta12

1.0.0-beta11

by mitchej123 on Oct 26, 2024
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What's Changed

  • Replace BlockError mixin with event handler by @RecursivePineapple in https://github.com/GTNewHorizons/Angelica/pull/671
  • fix entities being rendered completely black by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/676
  • fix in-world text rendering + GL immediate mode rendering by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/677

New Contributors

  • @RecursivePineapple made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/671

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta10...1.0.0-beta11

1.0.0-beta10

by mitchej123 on Oct 21, 2024
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What's Changed

  • fix horizon rendering before camera transform by @kurrycat2004 in https://github.com/GTNewHorizons/Angelica/pull/669

New Contributors

  • @kurrycat2004 made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/669

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta9...1.0.0-beta10

1.0.0-beta9

by mitchej123 on Oct 21, 2024
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What's Changed

  • minimal tooltip fixes by @chochem in https://github.com/GTNewHorizons/Angelica/pull/667
  • Handle logging of ISBRH exceptions and multiple exception types by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/668

New Contributors

  • @chochem made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/667

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta8...1.0.0-beta9

1.0.0-beta8

by mitchej123 on Oct 17, 2024
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What's Changed

  • use GTNHLib ASMUtil to dump the class files by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/644
  • fix strikethrough line being off by one by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/647
  • Deal with obfuscation properly by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/645
  • fix obfuscation error from last commit by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/648
  • Revert back to old behavior by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/649
  • Add an error block, and render it in case of NPE in ISBRH by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/658
  • Remove compat with original release of BG2 by @Caedis in https://github.com/GTNewHorizons/Angelica/pull/652
  • Replace chunk tracker by @embeddedt in https://github.com/GTNewHorizons/Angelica/pull/661
  • Dynamically modify the render distance for dropped items entities to preserve performance by @Alexdoru in https://github.com/GTNewHorizons/Angelica/pull/653
  • Handle FMLRenderAccessLibrary obfuscation properly by @Cleptomania in https://github.com/GTNewHorizons/Angelica/pull/663

New Contributors

  • @Alexdoru made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/644

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta7...1.0.0-beta8

1.0.0-beta7

by mitchej123 on Sep 30, 2024
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What's Changed

  • replace MixinBlockLiquid with non-mixin implementation by @Glease in https://github.com/GTNewHorizons/Angelica/pull/642

New Contributors

  • @Glease made their first contribution in https://github.com/GTNewHorizons/Angelica/pull/642

Full Changelog: https://github.com/GTNewHorizons/Angelica/compare/1.0.0-beta6...1.0.0-beta7

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