A minor version bump?! This can't be real. This is likely one of the few 1.20.1 updates that we will be doing, save for a fix I'd like to get out some time in the next week or so, but we'll see what the future holds. For now, we will be shifting what focus we have on the big 2.0.0 port to 1.21. Thanks for playing!
- Add Curios compat
- Add a sound event tag (see Damage Types: Tags on the wiki to see more info)
- Fix item stats not clearing on reload
- Fix spectral arrow resistances
- Fix indirect entity damage and resistance
- Fix ignoredSources being ignored in code
- Fix damage dropping off as types are run