Hello !
BoooOoOo ! The Shadow Update is now available ! Be careful, shadow biomes gain power for Halloween!
Trailer :
News : Shadow update !
- Shadow corruption behavior : Shadow biomes are now spreading naturally !
- Added Reactors blocks (activable with fluorite / shadow shards)
- Fight corruption with fluorite blocks or light reactors
- Spread corruption with shadow blocks or shadow reactors
- New Shadow Bind effect, allowing you to switch shadow / light biomes. You can see clearly in shadow biomes, but no longer in "light" biomes !
- Change your perspective by equiping a full Shadow Armor, giving you the new Shadow Bind effect
Warning : equiping / unequiping a full shadow armor will cause a texture reload (loading screen).
- Light projectile (from Light Sword/Axe) will purify blocks on its way
- Shadow projectile (from Lilith) will shadow corrupt blocks on its way
- Added Shadow logs / leaves variants for all "light" trees
- Added hollow log / leaves variants of all shadow pines
- Added Shadow Stone block
- All Shadow eye log will no longer open their eyes at the exact same time
- Added Custom biome bend for Slippery Sand color (shadow biome bend)
Bugfixes :
- Water lake feature now generates (edited generation)
- Fixed horizontal eye shadow pine log not using eye texture
- Fixed shadow grass ball / grass ball models
- Re-implemented Vulnerability (effect) overlay
Unused yet :
- Dimension Shatterer projectile (+temporary intangible block and blockentity)
Aerial Hell 0.7.0
Hello !
Aerial Hell 0.7.0 is now available for Forge 1.20.6 ! 😄 This update adds a lot of things, including enhanced bossfights and two new structure : the Floating Boat (coming in three variants : Aerial Tree, Lapis Robinia, and Ghost ! BoooOoOOooOo) and the Upside Down Pyramid ! Have fun fighting mummies, snakes, slime pirates, and bosses with their new abilities 😛
Changelog :
-
Added Floating Boat structure (3 variants) (by the way, updated Ghost Blocks, added Ghost Stellar Furnace, Ghost Lantern, Ghost Azurite block and Ghost Gold block and others)
-
Improved Chained God and Mud Cycle Mage bossfights (effects and abilities)
-
Added new Slime Pirate and Slime Ninja Pirates (+Ghost variants), with new sounds
-
Added Upside Down Pyramid dungeon, generating in slippery sand ocean biome. (by the way, added cracked variant of slippery sand stone bricks and sky cactus fiber bookshelf)
-
Added Venomous Snake and Mummy (entities). (Venomous Snake loots "Venomous Snake Skin")
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Added Hanging Signs from all Aerial Hell wood types
-
Added Wood blocks (stripped or not)
-
Added Vine Rope Spool blocks (all wood types variants), a new decorative block for floating boats
-
Added Worm entity (hostile).
-
Added brewing recipes : Awkward + Shadow Spider Eye = Poison, Awkward + Venomous Snake Skin = Heal
-
Sleeping in Aerial Hell now sets day time
-
Fixed Volucite Ore levitation effect bug (lasting forever)
-
Fixed Arsonist Smithing Template item name not present in lang files
-
Overworld abandonned portal structure will be rarer
-
Fixed Lilith sign replacement
-
Fixed Crystal Blocks (including Crystal Bricks) not in Pickaxe Mineable tag
-
Fixed Arsonist Block not burning entities that step on
-
Fixed placed barrels not openable after reloading world (warning : old barrels will still have this problem, please break them and place them back)
-
Fixed bosses riding vehicles (especially boats)
-
Fixed Chained God not deflecting shuriken damages
-
Fixed Liquid of Gods not replaceable
Aerial Hell 0.7.0
Hello !
Aerial Hell 0.7.0 is now available for Forge 1.20.1 ! 😄 This update adds a lot of things, including enhanced bossfights and two new structure : the Floating Boat (coming in three variants : Aerial Tree, Lapis Robinia, and Ghost ! BoooOoOOooOo) and the Upside Down Pyramid ! Have fun fighting mummies, snakes, slime pirates, and bosses with their new abilities 😛
Changelog :
-
Added Floating Boat structure (3 variants) (by the way, updated Ghost Blocks, added Ghost Stellar Furnace, Ghost Lantern, Ghost Azurite block and Ghost Gold block and others)
-
Improved Chained God and Mud Cycle Mage bossfights (effects and abilities)
-
Added new Slime Pirate and Slime Ninja Pirates (+Ghost variants), with new sounds
-
Added Upside Down Pyramid dungeon, generating in slippery sand ocean biome. (by the way, added cracked variant of slippery sand stone bricks and sky cactus fiber bookshelf)
-
Added Venomous Snake and Mummy (entities). (Venomous Snake loots "Venomous Snake Skin")
-
Added Hanging Signs from all Aerial Hell wood types
-
Added Wood blocks (stripped or not)
-
Added Vine Rope Spool blocks (all wood types variants), a new decorative block for floating boats
-
Added Worm entity (hostile).
-
Added brewing recipes : Awkward + Shadow Spider Eye = Poison, Awkward + Venomous Snake Skin = Heal
-
Sleeping in Aerial Hell now sets day time
-
Fixed Volucite Ore levitation effect bug (lasting forever)
-
Fixed Arsonist Smithing Template item name not present in lang files
-
Overworld abandonned portal structure will be rarer
-
Fixed Lilith sign replacement
-
Fixed Crystal Blocks (including Crystal Bricks) not in Pickaxe Mineable tag
-
Fixed Arsonist Block not burning entities that step on
-
Fixed placed barrels not openable after reloading world (warning : old barrels will still have this problem, please break them and place them back)
-
Fixed bosses riding vehicles (especially boats)
-
Fixed Chained God not deflecting shuriken damages
-
Fixed Liquid of Gods not replaceable
Aerial Hell 0.7.0
Hello !
Aerial Hell 0.7.0 is now available for Forge 1.20.4 ! 😄 This update adds a lot of things, including enhanced bossfights and two new structure : the Floating Boat (coming in three variants : Aerial Tree, Lapis Robinia, and Ghost ! BoooOoOOooOo) and the Upside Down Pyramid ! Have fun fighting mummies, snakes, slime pirates, and bosses with their new abilities 😛
Changelog :
-
Added Floating Boat structure (3 variants) (by the way, updated Ghost Blocks, added Ghost Stellar Furnace, Ghost Lantern, Ghost Azurite block and Ghost Gold block and others)
-
Improved Chained God and Mud Cycle Mage bossfights (effects and abilities)
-
Added new Slime Pirate and Slime Ninja Pirates (+Ghost variants), with new sounds
-
Added Upside Down Pyramid dungeon, generating in slippery sand ocean biome. (by the way, added cracked variant of slippery sand stone bricks and sky cactus fiber bookshelf)
-
Added Venomous Snake and Mummy (entities). (Venomous Snake loots "Venomous Snake Skin")
-
Added Hanging Signs from all Aerial Hell wood types
-
Added Wood blocks (stripped or not)
-
Added Vine Rope Spool blocks (all wood types variants), a new decorative block for floating boats
-
Added Worm entity (hostile).
-
Added brewing recipes : Awkward + Shadow Spider Eye = Poison, Awkward + Venomous Snake Skin = Heal
-
Sleeping in Aerial Hell now sets day time
-
Fixed Volucite Ore levitation effect bug (lasting forever)
-
Fixed Arsonist Smithing Template item name not present in lang files
-
Overworld abandonned portal structure will be rarer
-
Fixed Lilith sign replacement
-
Fixed Crystal Blocks (including Crystal Bricks) not in Pickaxe Mineable tag
-
Fixed Arsonist Block not burning entities that step on
-
Fixed placed barrels not openable after reloading world (warning : old barrels will still have this problem, please break them and place them back)
-
Fixed bosses riding vehicles (especially boats)
-
Fixed Chained God not deflecting shuriken damages
-
Fixed Liquid of Gods not replaceable
Hello ! Here is the first Aerial Hell release for 1.20.4
VEGETATION UPDATE !!!!
Big update : new huge trees, new plants... You will be more and more amazed as you explore ! Have fun !
(JEI integration is now available for 1.20.4 !)
Changelog :
New features (all configurable) :
- Giant root bridge (& Giant root Shroom)
- Giant trees variants : Aerial Tree, Jungle Tree, Crystallized Tree, Lapis Robinia, Golden Beech and Copper/Shadow pines (growable from 3x3 saplings square)
- Petrified giant Aerial Tree (in slippery sand ocean biome)
- Cortinarius Shroom Column (giant shroom feature)
- Stellar Podzol and Stellar Crystal Podzol
- Glowing Stellar Grass
- Dead stellar jungle tree log
Other news :
- Two new ambient musics and one music disc (musics by TomMaup)
- Stellar Podzol block using custom color handler
- Stellar Crystal Podzol
- Reimplementation of JEI integration
- Some tags modification (mostly feature tags)
Fixes :
- Fixed structures generating in the void
- Rewrote Floor Transformation features
Hello ! 1.20.2 release is now available ! Enjoy !
Changelog :
- New Bosses Trophies ! Try to loot them by killing the bosses. You have a 10% chance to loot a trophy for each boss killed
- New Stellar Chicken & Stellar Boar
- New Blue Meanie shroom feature
- New Bluish and Polychrome ferns features
- Changed biomes foliage color
- Changed the Color Handler way to handle block colors, using tint index. Allows to get blocks with two tints varying.
- New stellar egg, and vibrant and frozen chicken
- Three new painting variants : Mud Cycle Mage, Lunar Priest & Chained God painting variants.
Fixes :
- Fixed light projectiles collision with solid ether blocks
- Shadow Flying Skulls now ignore solid ether blocks collision
- Fixed Lilith summoning flying skulls
- Updated some lang files (forgot some translations). (WIP, some things are still missing)
Hi :D Aerial Hell Release is now available for Forge 1.20.1 !! Additional news : Bosses difficulty adapts even more to the number of players around, now including special abilities / cooldown reduction ! Enjoy !
Changelog since 1.18.2 :
-
Worldgen update : Now two layers of island, with different biomes on bottom / top layers. Features & structures overhaul?
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Bosses AI overhaul : less buggy than before (now use goals for abilities), and new "difficulty adaptation" abilities. Mud cycle mage clones himself, Lilith summons even more skulls, Chained God becomes very powerfull.. prepare yourself for a though figh !
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Other entities shooting projectiles (& gliding turtle) AI overhaul
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Reworked Head in the Clouds effect for 1.20.1
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New Copper Pine Highland Forest (top layer)
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New Glowing Boletus in islands top layer dark areas
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Trimmable Aerial Hell armors (+custom trim materials !)
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Added Arsonist upgrade template (to upgrade your netherite armor to arsonist)
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Added raw ruby, volucite and azurite
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Fixed Gliding Turtle problem with ambient sound
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Fixed barrels (buggy since 1.18 release)
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Fixed paintings (buggy since 1.18 release)
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Fixed Fat Phantom not spawning (since 1.18)
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and more (for more detailed changelogs, checkout this Discord server : https://discord.gg/JQK24qaKpS )
Hello !
The first release of Aerial Hell for 1.18.2 is now out ! Enjoy !!
Do not update your 1.16.5 world to 1.18.2 ! (Or back-up before attempting)
Noticed a problem? Report it in the comments or on the Discord server
Changelog (since 1.16.5) :
-
Updated to 1.18.2
-
Worldgen updates : dimension generation, biome distribution and features placement overhaul
-
New vegetation features : 2 vine types and 3 roots types
-
New mechanic when mining volucite ore with unsufficent mining level
-
New portal timer/cooldown mechanic
Shadow update !
- Shadow Catacombs dungeon
- Lilith boss, summoning Shadow Projectiles and Shadow Flying Skulls
- Shadow Automaton
- Shadow Troll and Automaton are now very visible with night vision effect ; and are scared by Volucite Torchs
- Shadow Pine mimic
- Vulnerability effect (effect overlay and heart overlay) ; can be healed with Shadow Fruit stew
- Cursed Crystal dungeon material
- Shadow treasure : cursed axe and sword, reaper scythe, shadow armor (less resistant but powerful)
- Shadow Tower little structure
- Updated Shadow Advancements
Diverse :
- Aerial Hell paintings
- Gliding Turtle entity
- New Solid Ether Walker boots enchantment (allows you to walk on solid ether with any boots)
- A lot of new sounds, by Tanio & some from Mixkit website (some are unused yet)
- Bosses difficulty now adapts to the number of nearby players
- Updated AerialHell Bosses bars : Bossbars display only when the boss is active
- Lapis Robinia Hut (structure)
Throwing things :
- Removed Throwing Knifes
- Added Shurikens
Blocks :
- Dungeons chains
- Shadow Bars
- Some Mossy Dungeon Blocks
- Mud Bone Pile block
- Smoky Quartz
- Shadow Crystal
- Purple Solid Ether
Features :
- Mossy Cobblestone Rock feature
- Purple Solid Ether Cloud feature
- Smoky Quartz ore
Entity Misleading mechanic :
- Crystal Golems are now your friend if you wear a full Lunar Armor
- Shadow Automaton are your friend if you wear a full Shadow Armor
- Traitor effect : if you betray a misleaded entity, you will be spotted as a traitor!
Fixes :
- Fixed little structures generation problems (some structures were not generating when z > x)
- Fixed lunar temples generating in the intersections of a square-grid (making their position easily guessable). Now their position is more random
- Structure generation now configurable with json files
- Fixed mimics not moving (hitbox bug)
First version published on Modrinth.
Adds the Dimension, 4 Dungeons including 3 bosses
New ores, and dungeons exclusive materials & loots !
A lot of new biomes (including new trees, plants), mobs, decoration blocks, some animals, and a lot more !
An abandonned portal structure is generated in the overworld, up in the sky, allowing you to go in the dimension.
For complete changelog since 0.3, 0.2.., check out our discord !