- Fixed bug that caused the structure void not to be deleted
- Support for other Mods/Datapacks adding new villages
- Vanilla Structure Update (Cherry Grove Villages)
- Fixed bug that caused waystones to only generate in The Thunderbirds Village Collection villages
- Now the waystone for the Woodland Mansion Village is the mossy stone variant instead of deepslate
- Support for other Mods/Datapacks adding new villages
- The Creeper's Code (Cherry Grove Village)
- The Creeper's Code (Mangrove Swamp Village)
- The Creeper's Code (Sparse Jungle Village)
- Fixed bug that generated a mossy stone waystone instead of regular in snowy villages
- Support for other Mods/Datapacks adding new villages
- The Thunderbirds Village Collection (Sorry, but I'm sleepy. I'll make the images tomorrow)
- Fixed bug that generated a mossy stone waystone instead of regular in snowy villages
- Changed the weight values for vanilla villages:
- Savanna: 1 -> 4
- Snowy: 1 -> 2
- Taiga: 1 -> 3
- Support for other Mods/Datapacks adding new villages
- The Thunderbirds Village Collection (Sorry, but I'm sleepy. I'll make the images tomorrow)
- Fixed bug where structure void appeared above the waystones
- Support for other Mods/Datapacks adding new villages
- Dungeons and Taverns (Swamp Villages)
- Dungeons and Taverns (Jungle Villages)
- Support for other Mods/Datapacks adding new villages
- Stellarity (End Village)
- A remake of all structures (See in the Gallery)
- The names of the structures have been changed from [village]_waystones to [village]_waystone_1
- Removed unused structure files
- An organization within the folders, specifically with the functions
- Now there's a function to generate Nether Waystones 👀
- The armor stand used as a marker is now invisible, preventing it from leaking through the waystone before being removed
- Now the command block that generates the waystone is triggered by structure void instead of barrier
- Changes to the pack.png