Resin Items, Medallions, and other Changes!
A brand new update for 1.21.4!
- First up are new items using Resin! Since 1.21.4 adds the Creaking, the Pale Garden, and Resin blocks and items, these are now utilized in the data pack. There is a full set of Resin gear (Armor, Weapons, and Tools) that is the equivalent of Golden Gear. You can also dye your Books or Elytra into Resin colors!
- Medallions: these are new items used to unlock the recipes for each Gear set. The Copper Medallion is found in Dungeons, the Lapis Medallion is found in Shipwrecks, the Redstone Medallion is found in Mineshafts, the Resin Medallion is in Desert Temples, the Quartz Medallion is in the Nether Fortress, the Emerald Medallion is in Trial Chamber Pots, and the Amethyst Medallion is found in Treasure Bastions.
- In terms of changes, the Mushroom items can no longer be crafted. Instead, they are found in normal Vaults in Trial Chambers. This is to make them easier to get by players, since before they had to be crafted. In general I'm trying to remember to add a way to get the crafting recipes for anything I add, and if I don't already have a way to unlock certain items, then I add it or change how they're gotten.
Ocarinas, Scrolls, and Advancements!
Another update, another changelog!
- The first new features are 2 Ocarinas from The Legend of Zelda series! These are unique items found only when opening an Ominous Vault in a Trial Chamber. One plays the "Song of Storms," which summons a thunderstorm that lasts 5 minutes; it has a cooldown of 10 minutes. The other plays the "Sun's Song," which can reset the time of day to the morning; this one has a cooldown of 20 minutes.
- The next new features are Scrolls. These are 4 different items that can be found in certain chests. Right-clicking while holding them unlocks a batch of Custom Food recipes! The Average Scroll can be found as part of Buried Treasure, the Sweet Scroll can be found in a Pillager Outpost, the Drinks Scroll can be found in small Underwater Ruins, and the Strong Scroll can be found in Woodland Mansions.
- Finally we have new Advancements. 4 are gained when using each Scroll, and others can be gained by cooking certain Custom Food items. In fact, you can see the first of those advancements right when you unlock the Husbandry category, so be sure to look there for information on how to create your very first foods.
Locked Chests and Naturally Generating Items!
Here's another update! This time around, I've added Locked Chests and Locked Barrels that can be crafted! There are 2 types, one that can be opened with a Small Key, and one that can be opened with a Big Key! Due to this, Keys can no longer be crafted, and now can be found in Stronghold libraries. This is to encourage exploration and to make locked storage units a more late-game item. Also, each Village now has a chance of containing a custom food item in one of its generic chests, as a more natural way to show the player that they can be made. Additionally, Butcher Villager houses can include Smoked Steak or Smoked Mutton in a chest.
Custom Tools are here!
The Data Pack now includes sets of custom tools to go along with the new armor! They all correspond to a toolset already in the game; despite Quartz being the equivalent of Chainmail, its tools are instead on the level of Iron (since Chainmail does not have a toolset).
A rebrand: Dyeable Books is now Vanilla+!
This update adds over 100 new items to the game! In addition to the Dyeable Books that the project was previously soley about, there are now many custom food items, some with helpful effects, dyeable Elytra, and new types of Armor, all able to be trimmed with Armor Trims!