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Useful Name Tags

Useful Name Tags

Adds multiple uses for name tags!

244
6
Cursed
Decoration
Mobs
Useful Name Tags has been archived. Useful Name Tags will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.20.5–1.20.6

Platforms

Data Pack
Fabric
Forge
Quilt

Supported environments

Server-side
Client and server (optional)

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Links

Report issues View source Join Discord server

Creators

Jodek
Jodek Member

Details

Licensed MIT
Published last year
Updated last year
DescriptionChangelogVersions

Useful Name Tags

Tip

Questions or issues? -> discord server | or create an issue on github

Adds a lot of uses for name tags

Extreme Uses

There are some extreme uses, which you can enable if you want

Only server operators can do this

To enable:

/scoreboard players set $extreme usefulnametags.extreme 1

To disable:

/scoreboard players set $extreme usefulnametags.extreme 0

Uses

You can get % by pressing Shift + 5

The remove any effect just give the mob any other name

  • %noai - Removes the AI of a mob (they will just stand still - freezed)

  • %silent - Silents a mob so they do not make noise anymore

  • %nozombification - Mobs like Piglins wont turn into Pigman

  • %levitation - Lets a mob levitate (like a ballon filled with helium)

  • %invisible - Mobs will be invisible

  • %baby - Mobs that can be a baby will stay a baby

  • %adult - Mobs will be adults (even when they're babys)

  • %onfire ‏‏‎- Mobs will look like they're on fire (they wont get any damage)

  • %nofire - Mobs will be immune to fire damage

  • %nogravity - Mobs will just float in the air without going up or down

  • %jumpboost - Mobs will jump higher

  • %slow - Mobs will be slow

  • %fast - Mobs will be fast

  • %regeneration - Mobs will have regeneration

  • %tiny - Mobs will be very small

  • %giant - Mobs will be huge

  • %glow - Mobs will glow (effect when shot with spectral arrow)

  • %hyperactive - Mobs will move a lot

  • %nocollision - Mobs wont have collision so they do not affect other entities

Extreme Uses

  • %invulnerable - Mobs will be invulnerable so they dont die

  • %strong - Mobs will do high damage to players

  • %weak - Mobs will do low damage to players

  • %nodamage - Mobs wont do any damage to players

Info

To uninstall the datapack/mod do:

/function usefulnametags:uninstall

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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