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Simple Damage Indicator

Simple Damage Indicator

A damage/healing indicators datapack.

8,485
30
Adventure
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x

Platforms

Data Pack

Supported environments

Server-side
Client and server (optional)

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Creators

nodenotjs
nodenotjs Member

Details

Licensed Zlib
Published last year
Updated last week
DescriptionGalleryChangelogVersions

⭐ Description

A configurable datapack to display damage/healing indicators.

ℹ️ Installation

Just drop the .zip into the datapack folder in your world. Enjoy :)

🎨 Customization

The datapack has a wide range of customizations.

To open the settings menu, run /function sdi:settings.

The settings are:

  • Decimal Places: Changes the default ammount of decimals to be displayed.

  • Motion: Defines whether the indicator will be moving or static.

  • More Colors: Defines whether the indicator will have unique absorption colors in damage or gain.

  • Symbols: Defines whether the + and - signs will be displayed in the indicator.

  • Hide Decimal 0: Defines whether the indicator will hide ".0". Example: Damage of 2.0 will be displayed as 2. Damage of 2.5 will still show as 2.5.

  • See Through: Defines whether the indicator is visible through objects.

  • No Background: Makes the indicator background invisible. Enabling this setting can give the indicator a cleaner look.

  • Motion Smoothness: Controls the smoothing of the indicator movement. Higher values reduces the indicator movement.

  • (Advanced Configuration) Entity Group Size: A load balancer. Defines how many groups the datapack will separate the entities to be updated into. Larger groups result in higher performance, while smaller groups result in less latency to display the indicator.

✅ FAQ and Troubleshooting

I have indicators stuck in my world. What do I do?

You can run the command /kill @e[​tag=sdi] or /function sdi:kill_indicators to remove the indicators.

Does it work in multiplayer?

Yes.

Is it compatible with other datapacks?

Probably Yes. the datapack was developed in a way to avoid any incompatibilities with any datapack.

Dead mobs do not show indicators!

The way of detecting dead mobs is heavy and could bring major performance problems. Therefore, the datapack does not support displaying indicators for dead mobs.

🧑‍💻 For Developers

Entities with the tag sdi.ignore will be ignored by the datapack (will not display the indicator or be processed).

🗑️ Uninstalling the datapack

Run /function sdi:uninstall to remove any changes caused by the datapack (like removing scoreboards), then delete or deactivate the datapack from your world.

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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