Additions:
- Added a failsafe feature (if the function that runs every second failed to reschedule due to an update, the pack will now reschedule it & start working properly again);
- Added the vanilla Dispenser recipe back (the "Recipe Tweaks" recipe now exists as an alternative & is unlocked by getting 1 Stick/String/Bow/Dispenser; both recipes are now in the new 'dispenser' group).
​Changes:
- Updated to 1.21;
- The Shulker Box recipe is now shapeless;
- You can now get Cobble(stone/d Deepslate) from Stonecutting Stone/Deepslate;
- Tuff/Diorite/Andesite/Granite/(Red) Sandstone can now be used as Cobble(stone/d Deepslate) & Blackstone in crafting recipes;
- Polished Tuff/Diorite/Andesite/Granite (Slabs) & Smooth (Red) Sandstone (Slabs) can now be used to craft Armor Stands, Blast Furnaces, Stonecutters & Grindstones;
- The Copper Trapdoor recipe is now consistent with Iron Trapdoors (changed from 3x2 Ingots for 2 Trapdoors to 2x2 Ingots for 1 Trapdoor).
​Fixes:
- Stonecutters are now crafted with Deepslate instead of Polished Deepslate.
Additions:
- Added a new Paper recipe - 1 Filled Map (Buried Treasure, Explorer or Player-generated) into 8 Paper (unlocked by receiving a Filled Map);
- Added a new Stick recipe - 1 Sapling (including Mangrove Propagules) into 1 Stick (unlocked by receiving any Sapling including the Mangrove Propagule).
​Changes:
- Updated to 1.19 (which means the new stair recipes now work the same as the rest in the pack);
- Brown Dye from Rotten Flesh recipe and advancement moved back to "Overskip" (it was moved to "Recipe Tweaks" from that pack in 1.0) and changed: now it's a Furnace/Smoker/(Soul) Campfire recipe and gives 0.1 experience;
- Yellow Dye from Glowstone Dust recipe and advancement moved back to "Overskip".
- ​The links no longer require access to cheats to see an can be viewed by running an iRT_Links trigger command.
Fixes:
- The "prismarine_brick_slab_from_prismarine_stonecutting" recipe now yields 2 Slabs instead of 1 like in 1.0 as it should;
- The Stone blocks and Sticks have switched places in the Grindstone recipe to better match the block model.
Additions:
- Added categories to all recipes, making them always appear in the proper recipe book tabs;
- Added in-game changelogs and the console.
​Changes:
- Updated to 1.20.2 (which means the new stair recipes now work the same as the rest in the pack);
- The Bundle recipe and advancement have been removed;
- The Calibrated Sculk Sensor recipe is now shapeless;
- Changed the Calcite recipe (now 2 Bone Meal and 2 Coal in a 2x2 cross pattern)
- ​Changed the format of all triggers (example - iRT_Links --> recipe_tweaks.links);
- Clicking the asterisk in the /reload message now shows a console with links and changelogs instead of just links.
Additions:
- Added a new Paper recipe - 1 Filled Map (Buried Treasure, Explorer or Player-generated) into 8 Paper (unlocked by receiving a Filled Map);
- Added a new Stick recipe - 1 Sapling (including Mangrove Propagules) into 1 Stick (unlocked by receiving any Sapling including the Mangrove Propagule).
​Changes:
- Updated to 1.19 (which means the new stair recipes now work the same as the rest in the pack);
- Brown Dye from Rotten Flesh recipe and advancement moved back to "Overskip" (it was moved to "Recipe Tweaks" from that pack in 1.0) and changed: now it's a Furnace/Smoker/(Soul) Campfire recipe and gives 0.1 experience;
- Yellow Dye from Glowstone Dust recipe and advancement moved back to "Overskip".
- ​The links no longer require access to cheats to see an can be viewed by running an iRT_Links trigger command.
Fixes:
- The "prismarine_brick_slab_from_prismarine_stonecutting" recipe now yields 2 Slabs instead of 1 like in 1.0 as it should;
- The Stone blocks and Sticks have switched places in the Grindstone recipe to better match the block model.