1K Even Update
Added:
- Added 1k event winner: Gambit Mutation power
- Added 1k even runner up:Â All Might (Young Age) suit
- Added 1k even runner up: Dog Welder suit  Changes:
- Changed Iron Man Template IV recipes to use smithing tables
- Changed Hulk power's stats and destructiveness.
- Changed the method for entering Worldbreaker mode to damage taken rather than health (resets on de-transformation)
- Changed Hulk Auto-Transformation toggle to display via actionbar and chat (only to user) if it is enabled or disabled
- Changed all titanium-based recipes to include both normal recipes and Forge tag recipes (So some recipes may appear more than once)
- Changed Symbiote Container (Empty) recipe to use Titanium ingots rather than raw titanium
Fixes:
- Fixed Iron Man (Model 51 Helmet texture issue)
- Fixed Human DNA requiring OP to be obtained
- Fixed Iron Man (Model NIL) suit being able to fly with just the chestplate (now requires the chestplate and the boots)
HOTFIX UPDATE
Additions:
- Added SFX to Iron Man Models 2 and 3
- Added new Random Power (Weighted) item which is creative only and does the same thing as the Random Power (Unweighted) item that was previously in, but now it weighs the stronger powers in the addon.
Fixes:
- Fixed Rescue (Model V)'s Helmet not having an opening animation
- Fixed Magnetism Effect not working
IRON LEGION UPDATE
Additions:
- Iron Man Models 2, 3, 4, 13, 51, 56, 59, 70, 71, NIL suits added
- Iron Heart Model 2 suit added
- Rescue Model V suit added
- Added new Template suits for crafting suits
- Added new Blueprints Book item
- Added new Blueprints items
- Added Iron Man AI: JARVIS, FRIDAY, PEPPER, TADASHI, TONY, KATIE, KAREN, HELEN, EDITH, MOTHERBOARD, VERONICA which require an iron man helmet worn to function
- Added Raven (Comics) suit
- Added Thor (Infinity War) suit
- Added Batman (Who Laughs) suit
- Added new Gold-Titanium Ingot
- Added new Circuit items
Changes:
- Updated Arc Reactor systems and crafting recipes
- Updated Iron Man (Mark 50) with new systems created for the other Iron Man suits, and compatibility with the new AI
- Added jump toggle option for Symbiotes in their ability menu
- Added new skills to Anti-Matter power
Fixes:
- Fixed Ad Astra travel, and updated new height to 2000 to add compatibility with other space travel mods
- Fixed Human DNA not working (now requires crouching be held and is no longer limited to not having a power)
- Fixed Symbiotes being invisible when using Artificial Symbiote item
- Fixed Spider Serum not being removed after new power was assigned
- Fixed Anti-Matter and Magnetism final ability not working
Added:
- Added Mighty Thor Suit
- Added Atom Eve suit  Fixes:
- Fixed Symbiote Alternative suits not allowing for the use of Signature abilities
- Fixed "Particles" appearing in ability menus
- Ad Astra bug now fixed, however is only working now if the player is OP'd (will continue to look into this for general players too)
- Potentially fixed Fabric crash for Kryptonians / speedsters / half-kryptonians
- Fixed "Incorrect Sound" issue for symbiote containers  Changes:
- Changed Max value for Anti-Matter's energy bar to from 300 to 1500
Additions:
- Added config for disabling / enabling cooldowns for items and symbiote containers
- Added gamerule for disabling / enabling cooldowns for items and symbiote containers "/FSang.gamerule {items / symbiote} true/false" (this will be overridden by whatever the config is set to on relaunch)
- Added 4 new symbiotes (Misery, Hybrid, Grendal, Curse)
- Added Static Shock suit
- Added God Emperor Doom suit
- Added Gambit (Deadpool & Wolverine) suit
- Added Jacket cosmetic items (curios / trinkets slots)
- Added Coat cosmetic items (curios / trinkets slots)
- Added Half-Kryptonian power (craftable)
- Added new "Face Morph" mutation, which is obtainable via X-Gene
Changes:
- Added passive RF Charging power for Electrokinesis
- Added Levitation / Slow falling for Optic Blast mutation when looking straight down (crouch for slow falling)
- Updates to all symbiote (Anti & Normal) skin textures
- Complete Kryptonian Revamp
- Kryptonite tools scaled down in stats / durability
- Added Weighted system for symbiotes when using "Artificial Symbiote" item.
- Added Weighted system for X-Genes when using "X-Gene" item. (No longer need to take damage to activate the X-Gene)
- Added lines for all symbiotes
- Symbiote spawn ability now needs to be re-purchased after each use.
- Added "Artificial Symbiote" item to the symbiote cooldown timer
- Complete Speedforce / Negative Speedforce / Tachyon revamp
- Changed Anti-Matter age bar to passive energy bar
- Update Anti-Matter skills / abilities
- Adjusted Human Torch Flight Speed and Ability damage
- Updated Ghost rider ability and stats
Fixes:
- Fixed Human DNA being given when syringe was on cooldown
Fixes:
- Fixed Master of Magnetism and Anti-Matter Shift abilities not working
- Fixed Scarab - blocks being accessible when not default size
- Added 1 second cooldown to Reality Warping's teleportation ability
- Increased time for Anti-Matter's Gravity Manipulation abilities
- Decreased time for Anti-Matter's Matter Shifting ability
- Arc Reactor's not showing up on chest on Fabric
- Iron Man (Model 1)Â not working on Fabric
Additions:
- Added Iron Man (Model 1) Armor
- Added Arc Reactor (Model I)
- Added Arc Reactor (Model II) Will not work for Iron Man (Model 1) Suit
- Added Arc Reactor (Model III) Will not work for Iron Man (Model 1) Suit
- Added Arc Reactor (Model IV)Â Will not work for Iron Man (Model 1) Suit
- Added Iceman Suit
- Added Patreon commissioned "Anti-Matter" power, which can be crafted
Changes:
- Gave Magnetism Mutation the ability to shape other metals
- Scarabs now "eradicate" your Symbiote
- Added Timer to Symbiote items
- Added Slow falling to Optical Beam Mutation id looking directly down at output levels 3-5
- All Arc Reactors will now sustain themselves if they are above 100 RF
- Increased Attack damage for Speedforce and Negative Speedforce powers (Negative Speedforce is stronger)
- Increased Attack Speed for Speedforce
Additions:
- New Tornado Ability added to Speedsters and Negative Speedsters
- New Age System added for Viltrumites
- New abilities and Combat mode for Viltrumites
- Added X-Men Suit
- Added Craftable 3 Magneto Helmets
- Added new Rune Block which can be used now to make a Wizard villager
- Added Spawnable Kryptonite Ore Block (can be affected by Fortune)
- Added SFX to Kryptonian, Electrokinesis, Shazam and Magnetism
- Nightwing Suit added and Craftable
- Winter Soldier Suit added and Craftable
- Added Sandman power
- Added Asgardian Power
- Added Idunn Apple to obtain the powers (craftable)
Changes:
- Added 5 minute cooldown to syringes
- Increased Lightning Throw ability damage for speedsters
- Mjolnir was changed to become the first Tertiary power (gains abilities, but no changes to stats)
- Changed Reality Warping X-Gene related abilities to no longer affect the user
- Made all Symbiote Containers placeable
- Added Throwability for Vibranium Shields
- Revamped Kryptonian power to scale in stats with solar energy
- Revamped Kryptonite Poisoning to weaken Kryptonians and rapidly drain solar power
- New visual for Solar Transference mode
- Changed Heat Vision for Kryptonians to include an Output switch (costs more Solar the higher the output)
- Adjusted Magnetsm stats
- Added New "Master of Magnetism" skill
- Added Blocking move for Colossus
- Added Toggle option for Hulk auto-transform
- Added passive ability for Hulk's foodbar never to drop below sprinting level
- Spawn powers are now Fireproof and have night vision while suited up
Fixes:
- All symbiotes should work correctly
- Adjusted Magnetism Gravity ability to affect fliers too
- Fixed Infinite Blindness for Optical Blast Mutation
- Potential fix for ender storage abilities
- Fixed Adamantium Block not being able to be reverted back into ingots
- Backend work on Mimic to reduce lag
- Fixed Shazam Suits from displaying second skin layer
- Fixed "Black Adam" name from not changing when wearing the Black Adam suit
- Fixed Custom Block shapes
- Fixed Winged characters not having their wings render visually
Additions:
- Added Arachnids: Peter Parker, Miles Morales, Jessica Drew, Cindy Moon, Miguel O'Hara, Kaine Parker
- All can be obtained via the "Radioactive Spider Serum"
- Added new Spider suits
- New "Shockwave" added to Viltrumites and Kryptonians when in their Rage / Sun modes
- Gave Magnetism fall damage immunity
- Added Craftable hooded capes
- Added crafting recipe for Sentry (Void) suit
- Added Savitar suit
- Added flying up to Y level 1000 allws travel via Ad Astra (expect refinement later)
- Added Dr. Doom suit
- Added new custom Symbiote "Fang"
- Added recipes for any Colored Scarab to be reverted back to an "Unaugmented Scarab Base" in the crafting table
- Added new "Phasing", "Luck", "Invisibility" and "Eyes" mutations to the X-Gene
- Added "Reality Warping" X-Gene mutation
Fixes:
- Fixed Sonic effects not affecting Viltrumites
- Fixed Scarabs being able to fly without the necessary skill
- Fixed Magnetism swords disappearing past 5 stored swords
- Fixed Void Sentry not having the correct icon textures
- Fixed Apocalypse effect not working
- Finally fixed Uru ore not spawning
Changes:
- Changed X-Gene health requirement to damage taken requirement
- Adjusted the eyes on Miles' and Kaine's suit masks
- Changed Speedforce and Negative Speedforce to have the correct lightning spark color based on their trail color.
- Re-worked X-Gene pool to make S and A tier mutations much more rare
Changes:
- Updated Havok stats and energy color
- Updated Cyclops powers to work with the visor and helmet to change the intensity of the blasts.
- Updated Cyclops visor and helmet models
- Increased Hulk's base strength, and World breaker mode to reflect not being able to use armor / tools / secondary powers
- Added Space breathing to Sentry and Iron Mark 50
- Added Sentry to remove power command, so syringes should function properly
- Fixed Custom Symbiote abilities and accessories not functioning correctly
- Updated Spawn's damage output
- Fixed X-Gene item not working for wolverine's power
- Fixed Tachyon Device not working
- Change Human's torch's "Flame ON" energy blast to allow smelting blocks
- Updated X-Gene pool to be based on the tier system listed on my discord (higher tier have smaller percentage to be obtained via X-Gene and vice versa)
Additions:
- Added Viltrumite Idle Flight Animation
- Added Void Sentry Powers (can be obtained as a final upgrade from the Golden Sentry power)
- Added Daken's claws as a 25% change to obtain with X-23's claws from the Wolverine power
Added New abilities:
- Super Soldier (Can be obtained by smelting Augmented Human DNA for 10 minutes)
- Amazon (Can be obtained by placing Amazonian clay in an archeology table)
- Atlantean (Can be obtained by placing Atlantean clay in an archeology table)
- Added Regenerative Healing Mutant ability (Can be obtained via the X-Gene)
- Added Magnetism Mutant ability (Can be obtained via the X-Gene)
- Added Mimicry Mutant ability (Can be obtained via the X-Gene)
- Added Darwinism Mutant ability (Can be obtained via the X-Gene)
- Added Sentry Power (Can be obtained via placing Super Soldier serum in a smithing table)
Added New Suits:
- Robbie Reyes
- Captain America
- Sentry
- Void Sentry
- Wolverine (Sleeveless)
- Deadpool (plus some variants)
- Invincible (Original)
- Invincible (Blue)
- Omniman
- Spiderman (Homecoming)
- Spiderman (Miles)
- Ghost Spider
- Green Arrow
- Wonder Woman
- Superman (Classic)
- Batman (Classic)
- Batman (Dark Knight)
- Blue Beetle (Ted)
- Added Heroic Capes
Added New tools:
- Vibranium Shield
- Vibranium Shield (Captain America)
- Vibranium Shield (Hydra)
- Compound Bow
- Smoke Arrow
- Impact Arrow
- Explosive Arrow
- Kryptonite Arrow
Changes:
- Fixed Symbiote Spawn Ability
- Added Comic suit for Host Rider
- Revamped Spawn's abilities
- Fixed Archangel's wing texture while flying
- Fixed Techno-Organic Block not being placeable
- Added naturally spawning titanium between Y=-40 and Y=-10
- Changed models for all suits to be more form fitting
- Changed Wolverine Mask model to be sleeker
- Added claw sheaths for wolverine suits
- Added compatibility for Ad Astra (currently flashes the freezing effect animation, but does not kill player) Â - Current heroes who can breath in space are: Kryptonians, Viltrumites, Scarab, Darwin
- Reworked RF code for support with other addons
- Changed Batman Beyond suit to Iron tier
- Fixed Flash suits and Tachyon Prototype not working on Fabric
- Fixed the delay in Negative speedforce giving Reverse Flash armor
- Added XL Packets as new Dependency
- Changed Adamantium models for Wolverine claws
- Fixed Web Shooters not accessible on Fabric
- Added Patreon Commissioned Hulk power
- Need to intake Gamma Radiation item, then survive a TNT explosion
- Fixed Silver Surfer's board not having a slot on Fabric
- Added Patreon Commissioned Iron Man Mk. 50 suit (requires RF)
-Â Added Patreon Commissioned Apocalypse Mutant ability
- Can be obtained via X-Gene, however it has a lower chance than all other mutations
- Added Crafting Recipe for Fantastic Four suit
- Added Superman (Classic) suit
- Added Invincible (Original) suit
- Changed most armor models to a slimmer variant
- Added craftable Heroic capes
- Fixed infinite Thor power bug
- Added Spawnable Palladium Titanium Ore in any biome between -30 and -10
- Added new "Mini Black Hole" ability for silver surfer
- Changed Silver Surfer Optic Blast into Hand blasts, and increased the damage
- Added Cosmic Ingot which can be obtained by using matter conversion ability on iron ingot as silver surfer (cosmic ingot can be then turned into cosmic board for silver surfer)
- Added Fantastic Four suit
- Added Patreon Commissioned Human Torch Power (DNA can be crafted using Cosmic Ingots and Augmented Human DNA)
- Added Radioactive Spider Venom item which is a rare drop from killing Cave Spiders
- Added Radioactive Spider Serum which can be crafted using Radioactive Spider Venom and Augmented Human DNA
- Added Patreon Commissioned Arachnid Power (can be obtained by using a Radioactive Spider Serum on yourself)
- Added Patreon Commissioned Web Shooters which can be crafted and use RF to function.
- Added Patreon Commissioned Kain Parker Spiderman suit
- Added Homemade Spiderman suit
- Added Super punch to Viltrumites and Kryptonians (can be toggled On/Off)
- Added Toggle-able skills to various powers
- Changed Skill Point / EXP systems to use Minecraft EXP / Levels now which should reduce lag
- Revamp stats across various different powers
- Removed Batman Power
- New skin textures for Teleportation and Shazam powers
- Removed Outfit accessory menus for Viltrumites and Kryptonians
- Fixed Render issues when using a symbiote or scarab with the teleportation power
- Added Effect to give Kryptonite Poisoning to Kryptonians when they are standing too close to someone using Kryptonite tools
- Added required mod dependencies to the addon's dependencies. This means it should no longer be able to launch unless you have all the required dependencies of the addon
- Re-worked abilities requiring Iron's Spells, removing it as a dependency
- Entire addon should now work on either Forge or Fabric