In this update, the focus is Enchantments! Bringing up many less than favorable ones, and setting back the few go-to's, in order to create a more balanced system, where the best choice is more about circumstance and how they're used, rather than what's the best all around.
The full feature showcase can be found here [Video not uploaded yet]
The Highlights:
Enchantments
- Protection only reduces the same damage that armor does
- Feather Falling can now provide maximum damage reduction
- Projectile and Blast Protection have been merged into Impact Protection, making it more desireable
- Magic Guard is a new enchantment, reducing damage from many magical sources, like potions, dragons breath, sonic boom, etc
- Thorns has been reworked, lowering its damage but increasing its activation rate, reducing the armor penalty, and removing the damage cap, so armor pieces stack instead of punishing you
- Frost Walker now works with jumping and swiming, so you can sprint jump and ice will form, and you can also use it to swim up and form a platform. Additionally it now freezes powder snow
- Fire Aspect and Flame have been merged together, and so have Knockback and Punch. This declutters a bit, since the ones merged together already do the exact same thing
- Bane of Arthropods has been replaced by Illager's Bane, changing its target to instead those pesky illagers and their buddies! This will make Raids a lot easier
- Impaling now instead deals extra damage to any mob in water or rain. Additionally, Loyalty Tridents will return from the void!
- Multishot lets each arrow hit seperately, so damage can be combined onto a single mob!
- Fire Affinity is a new sharp weapon enchantment, dealing damage to fire-based mobs (Blazes, Magma Cubes, Striders, and Ghasts), as well as any mobs that are on fire, letting you use environmental hazards to your advantage.
- Wings of Icarus is a new Elytra enchantment, letting you flap your wings to generate lift, giving more the faster you travel
- Finally, Mending has been nerfed, but there are now more ways to earn Experience
Equipment
- Changes to stats/durability (previous and current) now apply to all entities, so dropped loot and grabbed items in creative will the changed
- Shield durability has been reduced to 256, due to how cheap and powerful it is
- Fireworks now only boost the Elytra for half as long, encouraging seeking out the new enchantment (which allows the Elytra to be better with nerfed fireworks than without either)
- Using a Mace while flying with Elytra now deals velocity-based damage
Misc
- Changes and removal of some smelting recipes
- Some mob and chest loot has been changed
- Harvesting Crops now has a chance to reward experience, with a higher chance for Nether Wart and Chorus Plants
- You can now climb Iron Bars
New Name! AA Tweaks!
I decided on a more permanent name for the pack, that better reflects what it aims to do, and is more distinct.
Changes to 0.1 features
- Bottled item stack size idea was reverted, so all affect items have their original stack sizes, except for Honey Bottles (Which now stack to 64) and regular potions (16, like combat snapshots)
- Thrown water bottles now create a cross-shape of stone on lava source blocks
- Tridents will have some damage when found as chest loot
- Hoe attack speed is reduced to 1.4
- Squashed some bugs
New in Beta 2!
Equipment
- Shears now have 256 durability, to reflect that they are, in fact, made out of iron
- Tridents and Hoes have +0.5 range, which is an invisible stat
- Shields (In mainhand) and Shovels have +0.5 knockback, giving shovels (lowest DPS tool) another use, and giving shields a bash attack (1 attack speed, does not affect blocking)
- Mace smash attack damage has been reduced slightly; First 3 blocks add 2 damage per block instead of 4, meaning overall damage is 6 less than before.
- Mace smash attack added damage will apply when using Elytra. While it isn't a full smash attack, a sound effect will play when it is successful (fall distance with flying is a bit janky; you'll have to dive-bomb for it to work best)
Crafting
- New Item: Milk Bottle: Get 3 by crafting 3 glass bottles and 1 milk bucket. Cures common negative affects you can get from enemies, which are Blindness, Nausea, Hunger, Mining Fatigue, Poison, and Wither
- Wooden Trapdoors now yield 4 instead of 2
- Copper Trapdoors match Iron Trapdoor recipe
- Carpets now yield 4 instead of 3
- Item Frames, Paintings, Lodestones, and Recovery Compasses only require 4 of the "outer" item, in a cross form, instead of 8
- Signs/Hanging signs only require 1 wood block and 1 chain (for hanging), and creates 1 sign
- Banners only require 2 wool
- Hoppers no longer require chests
- Various cobblestone-crafted blocks can now be crafted with cobbled deepslate and blackstone (interchangable)
- Terracotta can be redyed with 1 dye and 1 block
- Coal/Charcoal can be turned into black dye
Smelting
- Powder Snow bucket can be melted to water bucket
- Shears & flint and steel can be recycled into iron nuggets
- Sweet berries can be smelted into sugar and Glow berries into glowstone dust (Furnace & Smoker)
- Included sea pickle, cactus, and chorus fruit in smoker
- Rotten flesh can be turned into leather, but takes 2x as long (Furnace & Campfire)
- Charcoal can be made and sponges can be dried in campfires
- Raw ore blocks can be blasted into their smelted counterparts, taking 8x as long and rewarding 10x EXP, making it more efficient in bulk
- Blast Furnace works like a Kiln for the rest of the furnace exclusive blocks
Tools
- Unarmed Attack Damage and Speed are both 2
- Gold tools and armor match Iron in Damage and Protection
- Axes are uniformed under 1 Attack Speed and incrementing damage per tier (5+tier)
- Hoes are uniformed under 2 Attack Speed and incrementing damage per tier (0+tier)
- Tool durability has been tweaked slightly to make things more uniform
- Fishing Rod, Carrot/Warped Fungus on a stick all share 64 durability
Trident
- Removed from Trial Chambers
- Added to Underwater Ruins, Buried Treasure, and Shipwreck treasure chest loot tables
- Can be repaired with prismarine crystals
- Has 8 Attack Damage and 1.2 Attack Speed
- Can be enchanted with Sharpness, Bane, and Smite
Bottled Items
- All bottle-related items have a max stack size of 4, including all potions
- Potions can be consumed in 20 ticks, instead of 32
- Splash and Lingering water bottles can extinguish 1 source block of lava, turning it into stone
Other
- Walking on Dirt Paths give a +25% to movement speed