Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
Platforms
Iris
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Creators
Details
Changelog
New Features
- Custom bossfight colors: Engage custom color profiles for raid, dragon, and wither fights.
- Improved end: The end is now shaded differently before and after the ender dragon is killed, has more visibility, and is more faithful to vanilla.
- Improved lighting: On the Vanilla++ profile, direct sunlight drops off much more quickly than indirect skylight, allowing for improved shadows.
- Tweaked fog: Fog falloff now uses a more realistic formula.
- Dithering: Prevents the weird color banding that happens when colors gradually transition (ex. the sky).
- Better sunset shadows: The transition from sun to moon shadows (when shadows are enabled) now uses a custom lighting setup instead of briefly switching to Vanilla++ shading.
Experimental Features
- Pixelated Shadows: Pixelates shadows and aligns them with the textures on blocks. Causes some pixels in the shadow to freak out when shadow filtering is disabled.
Changelog Gallery
Bossfight Colors
Raid (no colors)
Raid (with colors)
Wither (no colors)
Wither (with colors)
Ender Dragon (no colors)
Ender Dragon (with colors)
Note: The ender dragon fight now has custom shading already, so the color filter just darkens things a bit.
Improved End
Before (1.0.0)
After (1.1.0)
Ender Dragon Alive
Ender Dragon Defeated
Improved Lighting
Before (1.0.0)
After (1.1.0)
Improved Fog
Before (1.0.0)
After (1.1.0)
Dithering
None
Enabled
None (exaggerated for showcase purposes)
Enabled (exaggerated for showcase purposes)
Improved Sunset Shadows
Disabled (1.0.0)
Enabled (1.1.0)
Pixelated Shadows
Disabled
Enabled
Files
Metadata
Release channel
ReleaseVersion number
1.1.0Loaders
Game versions
1.19–1.19.4Downloads
28Publication date
May 8, 2023 at 7:36 PMPublisher
epcr
Owner