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BodyHealth - Locational Health & Damage

BodyHealth - Locational Health & Damage

Simulate health per body part | highly customizable | scriptable effects | raytracing | API & Addons

2,305
13
Adventure
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x

Platforms

Folia
Paper
Purpur
Spigot

Supported environments

Server-side

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Links

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Creators

Mitality
Mitality Member

Details

Licensed Custom License
Published 10 months ago
Updated 6 days ago
DescriptionGalleryChangelogVersions
All versionsBodyHealth v2.3.5

BodyHealth v2.3.5

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Changelog

  • Added a new config option that allows using the /kill command to kill players with the KILL_PLAYER effect as that's more consistent across different server software than using the API

  • Added meta effects WHEN_DAMAGED & WHEN_HEALED. These allow triggering effects only when conditions are met due to the player taking damage or regenerating. For example, when_damaged/sound/minecraft:entity.bogged.hurt at effects.BODY.INTERMEDIATE would trigger the sound when the state of your body changes from NEARLYFULL to INTERMEDIATE (damage), but NOT when it changes from DAMAGED to INTERMEDIATE (regeneration).

  • Categorized effects into persistent, one-time and meta effects

  • Improved effect keyword matching to allow case-insensitive identifiers

  • Updated validation methods to reflect the above

  • Corrected config comments

Dependencies

dependency-iconBetterHudoptional
dependency-iconWorldGuardoptional

Files

BodyHealth-2.3.5.jar(2.75 MiB) Primary
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Metadata

Release channel

Release

Version number

2.3.5

Loaders

Paper PurpurSpigot

Game versions

1.21–1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5

Downloads

41

Publication date

June 29, 2025 at 7:08 AM

Publisher

Mitality

Mitality

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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