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Spells Gone Wrong (Iron's Spells N Spellbooks)

Spells Gone Wrong (Iron's Spells N Spellbooks)

This mod allows you to take damage from your own casted spells and configure new spell features. Only works on spells added by Iron's Spells N Spellbooks [Configurable]

11.0k
18
Game Mechanics
Magic
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1
1.19.2

Platforms

Forge
NeoForge

Supported environments

Server-side

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Creators

KekeCreations
KekeCreations Member

Details

Licensed ARR
Published last year
Updated last month
DescriptionGalleryChangelogVersions
All versionsSpells Gone Wrong-1.20.1-V1.0.3

Spells Gone Wrong-1.20.1-V1.0.3

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Changelog

V1.0.3

  • Updated to support latest Iron's Spells N Spellbooks version (3.4.0.9)
  • Fixed Wisp not doing extra damage to undead mobs when the toggle was turned on
  • Backported Mana Shard (config)
  • Backported Nucreeper Strike Spell (config)
  • Backported Shotgun Creeper Spell (config)

Dependencies

dependency-iconJinxedLibrequired

Files

spells_gone_wrong-1.20.1-1.0.3.jar(73.21 KiB) Primary
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Metadata

Release channel

Release

Version number

1.20.1-1.0.3

Loaders

ForgeNeoForge

Game versions

1.20.1

Downloads

1057

Publication date

June 26, 2025 at 10:33 PM

Publisher

KekeCreations

KekeCreations

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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