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Realistic Block Physics

Realistic Block Physics

A realistic overhaul of Minecraft's building mechanics.

15.6k
48
Game Mechanics

Compatibility

Minecraft: Java Edition

1.20.1–1.20.4
1.19.2–1.19.4
1.18.2
1.16.5
1.12.2

Platforms

Forge

Supported environments

Client and server

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Links

Report issues View source Visit wiki
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Creators

xBigEllx Member

Details

Licensed ARR
Published last year
Updated 2 months ago
DescriptionChangelogVersions
All versionsRealistic Block Physics [1.20.1-1.0.0-rc4]

Realistic Block Physics [1.20.1-1.0.0-rc4]

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Changelog

Fixes

  • Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the Definition.Physics.BlockDefinitionBlacklist configuration.
  • Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
  • Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
  • Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.

Enhancements

  • Widened the scope for calculating additional cave strengthening.

Dependencies

dependency-iconRealistic Physicsrequired

Files

rbp-1.20.1-1.0.0-rc4.jar(219.53 KiB) Primary
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Metadata

Release channel

Beta

Version number

1.20.1-1.0.0-rc4

Loaders

Forge

Game versions

1.20.1–1.20.4

Downloads

2174

Publication date

December 29, 2024 at 3:16 PM

Publisher

xBigEllx

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.