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Reactive Alchemy

Reactive Alchemy

An alchemy-themed magic mod based around in-world experimentation

10.0k
41
Magic
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19.2
1.18.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

hyperlynx
hyperlynx Owner

Details

Licensed CC-BY-NC-4.0
Published 2 years ago
Updated last week
DescriptionGalleryChangelogVersions
All versionsreactive-1.21.1-10.0.0

reactive-1.21.1-10.0.0

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Changelog

Welcome to version 10.0.0! This is a major update, so while past worlds should work without issue, I recommend making a backup.

  • Added the custom Material system
    • Materials can be created by the player dynamically and are saved in the world
    • Materials can also be defined using datapacks
    • Added the Discovery Desk
    • Added the /reactive materials command tree
    • Added Adept Salts
    • Added Creation Salts
  • Added throwable Reaction Flasks
    • Added Gold Thread
    • Added Inert Crystals
  • Added Phantom Quilt
  • Improved the Rending Plinth
    • Using a Bottle of Warp on the Gateway will create a new Linked Bottle of Warp to your current location
    • Added new activation animation
  • Added Nodule Growth and Cryogenesis Reactions
  • Reworked visuals for the Living Staff of Power
  • Reworked visuals for the Curse Assimilation and Astral reactions
  • Adjusted some Journal entries and organization
  • Required NeoForge version is now 21.1.181 or above
  • Supported KubeJS version is now 2101.7.1 or above

Dependencies

dependency-iconPatchoulirequired

Files

reactive-1.21.1-10.0.0.jar(1.48 MiB) Primary
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Metadata

Release channel

Release

Version number

1.21.1-10.0.0

Loaders

NeoForge

Game versions

1.21–1.21.1

Downloads

35

Publication date

August 7, 2025 at 2:10 AM

Publisher

hyperlynx

hyperlynx

Owner

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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