Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
v1.17.1 - 2.6.0
* Bump, patch and fixes
v1.17.1 - 2.5.1
* Changed template to use new BiomeDictionary Type MOUNTAIN
for Emerald Ore and Infested Stone.
* Started working on enhancing performance when generating new chunks and biomes.
* Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading.
* More performance enhancements coming soon.
v1.17.1 - 2.5.0
* Added support for the Forge BiomeDictionary to be used in (black/white)lists.
You can now do:
"biomeWhitelist": ["MOUNTAIN", "WET", "HOT", "OCEAN", "minecraft:plains"]
this will now whitelist any biome from vanilla or modded that is tagged with these biome types.
You can read more about this at: https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering
- Cleaned up parts of the backend
- Cleaned up console spam
v1.17.1 - 2.4.1
* Fixed a bug where the white/black lists where not working properly
v1.17.1 - 2.4.0
Important information
Ore Tweaker 2.4.x and forward now uses the new data structure (v2) for ore tweaking.
The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates.
The mod will now read ALL .json
files in the new oretweaker/data
folder.
I have written an automated updater that will update and convert your old OreTweaker.json
from the old (v1) format to the new (v2) format and move the files inside the new oretweaker/data
folder for you.
All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard.
After the update the old OreTweaker.json
will be automatically deleted. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff.
Backup your OreTweaker config
folder just in case.
Changes:
- Moved over to new data structure (v2) for ore tweaking
- Improved console outputs and debugging
- Added config options to auto generate deepslate variants
- Added new config options to regenerate default data / templates
- Revamped template system to work with the new v2 data structure
- Removed reload command due to CODEC requiring a full restart
- Fixed bug where duplicated names for features - Thanks to lynnpye
- Tons of backend changes
v1.17.1 - 2.3.1 * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.)
v1.17.1 - 2.3.0
* Ported to run on 1.17.+
* Updated to official mappings
* Updated to Gradle 7.1
* Updated to ForgeGradle 5.1
* Requires Bibliotheca 1.7.1+
* Built inn support for deepslate variants
* Added copper, deepslate and tuff to default list
* Updated templates
Files
Metadata
Release channel
ReleaseVersion number
1.17.1-2.6.0Loaders
Game versions
1.17–1.17.1Downloads
16Publication date
June 10, 2023 at 10:35 PMPublisher
Ewy
Owner