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Nemo's Transit Expansion

Nemo's Transit Expansion

Various experimental addon functionalities made by Zbx1425 for the Minecraft Transit Railway mod.

250.9k
89
Decoration
Transportation

Compatibility

Minecraft: Java Edition

1.20.1
1.19.2–1.19.4
1.18.2
1.17.1

Platforms

Fabric
Forge

Supported environments

Client-side

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Links

Report issues View source Visit wiki

Creators

Zbx1425
Zbx1425 Owner

Details

Licensed MIT
Published 2 years ago
Updated 11 months ago
DescriptionGalleryChangelogVersions
All versions0.2.1 for Fabric 1.19.2

0.2.1 for Fabric 1.19.2

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Changelog

从 0.2.0 版本起,NTE 不再仅需客户端安装。详见 此处 。
NTE is no longer client-only since 0.2.0. Refer to this for details.

MTR 版本要求: 3.1.12
MTR Version Required: 3.1.12

Changelog:

  • Fix: Decorative Object not showing correctly, but covers the screen in a strange way (ShaderInstance.lastProgramId not in sync when restoring GL state, resulting in shader program not bound for subsequent calls)
  • Add: Probing for rail length, pitch and radius. Point at a rail node while holding brush to see it in action.
  • Add: A model that is more maintenance-friendly is used for siding rails
  • Fix: Texture definition in MTL cannot match properly when loading OBJ models with render batch assigned with material name
  • Fix: GL status not restored sometimes when loading trains with OBJ models
  • Change: Individual VAO for each segment of rail during rendering (Also made switching on/off rail color take effect instantly)
  • Change: Duplicate vertices (some caused by normal generation) are removed during OBJ loading
  • Add: Displaying information message at startup if MTR version is too low
  • Change: Disable glVertexAttribDivisor (also disables 3D rail function) for platforms without support for OpenGL 3.3
  • Change: Teapot grew taller
  • Fix: Face count statistic is sometimes inaccurate
  • Fix: Face count statistic includes amount of faces utilizing vanilla pipeline
  • Change: Use translation instead of translateLocal when initializing translate matrix for JOML in 1.19.3

更改内容:

  • 修复: 装饰物件不显示,而是诡异地覆盖在屏幕上 (恢复 GL 状态时 ShaderInstance.lastProgramId 不同步, 致使接下来的调用未绑定着色器)
  • 新增: 轨道长度、坡度与半径探测功能;手持刷子将准心指向轨道节点即可使用
  • 新增: 侧线轨道使用一种更便于检修的模型
  • 修复: 加载带有渲染批次指定的 OBJ 模型材质时不能与 MTL 内的材质定义正确匹配
  • 修复: 加载 OBJ 模型列车时 GL 状态有时不能正确恢复
  • 更改: 轨道渲染中每段轨道使用独立 VAO (同时使得开关轨道颜色显示不再需要等待了)
  • 更改: 对于加载的 OBJ 模型 (及生成法线后) 排除重复顶点
  • 新增: 启动时针对 MTR 版本过低显示提示信息
  • 更改: 对于不支持 OpenGL 3.3 的平台不使用 glVertexAttribDivisor (同时停用 3D 轨道功能)
  • 更改: 茶壶变得更高了
  • 修复: 面数统计有时不正确
  • 新增: 面数统计中显示通过原版管线的面数量
  • 更改: 对于 1.19.3 下初始化平移 JOML 变换矩阵使用 translation 而不是 translateLocal

Dependencies

dependency-iconMinecraft Transit Railway Version FABRIC-1.19.2-3.2.2-hotfix-1 is required

Files

MTR-NTE-fabric-1.19.2-0.2.1.jar(4.63 MiB) Primary
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Metadata

Release channel

Release

Version number

0.2.1-Fabric-1.19.2

Loaders

Fabric

Game versions

1.19.2

Downloads

397

Publication date

December 28, 2022 at 3:54 AM

Publisher

Zbx1425

Zbx1425

Owner

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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