Compatibility
Minecraft: Java Edition
1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.4
1.19.2
1.18.1–1.18.2
Platforms
Fabric
Supported environments
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Details
Licensed LGPL-3.0-or-later
Published last year
Updated last month
Changelog
Modern UI 3.9.0.2
Forge Extension 1.19.2-43.1.2
- Fix validation errors
- Add font atlas compact
- Add Iris shaders integration
- Schedule GUI Scale value listener on next tick
- Better text config category
- Change typeface loading behavior
- Restore cursor position for Emoji shortcode substitution
- Rework font manager to implement core Emoji rendering
- Add GPU driver bug workarounds bootstrap properties
- Improve text field undo/redo
- Add undo/redo for EditBox
- Add GUI Scale to Preferences
- Add batch input commit
- Update translations
- Implement grapheme break for all text fields
- Implement break iter for vanilla EditBox
- Add music player
- Increase window size for OpenGL version test, fix game freeze on Linux
- Update font resources and licenses
- Add tooltip border width config
- Fix format error when setting color opacity
- Remove unused assets
- Completely switch to Arc3D and abandon GL*Compat
- Auto clean up less used GPU resources
- Always generate text config
- Use jar-in-jar for caffeine and flexmark
- Update synchronization, improve render performance
- Disable MSAA by default, 0.176x VRAM usage than before, and faster
- Update to latest Arc3D and ModernUI
Modern Text Engine 1.19.2
- Auto disable modern text shaders when Iris shaders are active
- Now follow vanilla's Force Unicode Font setting
- Fix compat with Curios
- Fix shadow offset Y for bitmap font
- Fix fist line rendering in sign edit GUI
- Add text layout command
- Remove text cache cleanup on parallel dispatch
- Dont draw text outline when 'modern text shaders in 3D' disabled
- Keep text shader preload consistent with vanilla UI shader preload
- Improve UniformScale text when GUI scale is less than 4
Core Framework 3.9.0
- Separate Arc 3D from core framework
- Optimize Matrix
- Optimize ImageStore
- Fix Image cleanup
- Add font atlas compact
- Fix emoji font color
- Add full Emoji font support to core framework
- Add Half (float16) type
- Move BinaryIO to Parcel
- Add ByteBuffer implementation for Parcelable
- Add commit batch input
- Fix per-cluster measure bug
- Fix track on rewind
- Rework on AudioSystem
- Move old ViewPager implementation to core framework
- Delay mipmaps regeneration for font atlas
- Fix and optimize SpanSet
- Decrease the default touchSlop value
- Completely remove GL*Compat classes, remove MSAA rendering
- Review bug on glfwWaitEventsTimeout
- Add CascadingMenuPopup presenter
- Remove IOException in readIntoNativeBuffer if >=2GB
- Fix compat with default render loop for OpenGL 3.3
- Optimize default bootstrap process
- Improve synchronization between UI thread and render thread
- Fragment now implements OnCreateContextMenuListener
- Fix saveLayer with alpha=0
- Add ContextMenuInfo
- Add ExpandableListView
- Fix ShapeDrawable line thickness
- Disable MSAA by default, and reduce the number of off-screen targets
- Remove the limit on the number of families in FontCollection
- Other small fixes and improvements
Arc 3D Graphics Engine 3.9.0
- Fix validation errors
- Add DriverBugWorkarounds
- Change to LinkedListMultimap
- Use HashMap for resource cache
- Better handling dirty OpenGL context states
- Add Blend constants
- Refactor Engine API
- Add Pixmap
- Fix GpuBufferPool
- Add SDF rectangle geometry processor
- Add NVIDIA driver bug workaround, when binding index buffer using DSA
- Add compat with OpenGL 3.3 upload pixels
- Add copyImage implementation, change Surface hierarchy
- Add Matrix.mapPoints and Matrix.getMin/MaxScale
- Add shear, map and I/O methods for Matrix
- Fix and optimize Matrix#invert
- Re-implement Matrix functions
- Fully implement ClipStack functions
- Other small fixes and improvements
Files
Metadata
Release channel
ReleaseVersion number
3.9.0.2Loaders
Game versions
1.19.2Downloads
3206Publication date
November 10, 2023 at 9:21 AMPublisher
BloCamLimb
Owner