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Kobolds

Kobolds

This mod adds tiny lizard people!~

112.7k
149
Adventure
Mobs
World Generation

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1
1.19.4
1.19.2
1.18.2
1.17.1
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Creators

Jusey1
Jusey1 Owner

Details

Licensed MIT
Published 2 years ago
Updated yesterday
DescriptionGalleryChangelogVersions
All versionsKobolds 1.4.0

Kobolds 1.4.0

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Changelog

-Kobolds Around The World-
-CHANGES:

  • Campfire Dens are no longer in Mountains related biomes but can be found in Tall Taiga and Tall Trees related biomes.
  • Large Dens can now also be found below Savannahs and Tall Birch related biomes.
  • Kobold Pirate Captain has improved trade system and can now accept a few new items. He no longer will accept Golden Nuggets for a 1% chance of an emerald.
  • The Kobold Iron Sword now has an attack speed of 1.8 instead of 2.1.
  • Kobolds are now immune to Campfire damage (to keep them from being suicidal on their own campfires).
  • Creative Mode menu has been re-organized and more spawn eggs are now available finally.
  • If a Kobold is detected to have no weapons at all, they will be given a crossbow (this excludes Enchanters and Children).
  • If a Kobold Warrior is detected to have a Kobold Iron Axe with no shield, they will be given a shield.
  • Zombie Kobolds are now called Zombolds.
  • Drowned Kobolds are now called Drowned Zombolds.
  • Kobold Breeding now requires Bread instead of Apple. (Makes more sense).

~New Items:

  • Kobold Skull (dropped by Skelebold): If a kobold skull is laying on the ground in the desert with line of sight to the sky at night... It can be broken by lightning, spawning a Skelebold at it's location (normal or hard difficulty only). This can be done directly by the player with similar requirements by applying a redstone signal to the skull.
  • Banner Pattern (Kobold): A new banner pattern with inspiration from Ice & Fire specifically made for the Kobolds.
  • Fallen Sword: A new end-game sword weapon that is dropped by a Fallen Hero, and is always enchanted with Smite V.

~New Mobs:

  • Skelebold: A Skeleton Kobold which always spawns with crossbows, with a 50% chance of their crossbow being enchanted randomly. They can be brought back to life from their skull or spawned from a spawner block in a Kobold Tomb.
  • Fallen Hero: A Wither variation of the Skeleton Kobold which wields a Fallen Sword. They have a 1/2,500 chance to replace a skeleton in the Soul Sand Valley. (Kobold Lore?)...
  • Kobold Engineer: A new friendly kobold type found in the Mountain Den. Wields a crossbow to defend themselves and emeralds can be given to them for redstone related items.

~New Structures:

  • Mountain Den: A MASSIVE den found below any mountain related biome. Home to the Kobold Engineer and have many secrets for loot.
  • Kobold Tomb: A small tomb-like structure found in the desert where kobolds takes the honored dead to bury. Has loot similar to the Desert Temples, Kobold Skulls, and a Skelebold monster spawner block.

Note: Originally, more structures were planned but I really wanted to release this update a bit early. So expect 1.4.1 version of the mod with a few more structures in the future.

Files

Kobolds-1.4.jar(819.76 KiB) Primary
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Metadata

Release channel

Release

Version number

1.4.0

Loaders

Forge

Game versions

1.16.5

Downloads

25

Publication date

February 2, 2023 at 6:50 AM

Publisher

Jusey1

Jusey1

Owner

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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