Compatibility
Minecraft: Java Edition
1.21.x
1.20–1.20.2
1.19–1.19.2
Platforms
Fabric
Supported environments
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Details
Licensed MIT
Published 2 years ago
Updated yesterday
Changelog
Fabric & Neoforge
- Add Swarming Status Effect
- Has a chance to spawn an angered Bee upon being attacked while inflicted with this effect, similar to the Infested status effect
- Add Shrieking Status Effect
- Has a 1% chance to spawn a Warden upon being attacked while inflicted with this effect
- Add Instability Status Effect
- Will randomly teleport the inflicted entity while inflicted with this effect, similar to how Chorus Fruit teleports the player around
- Add Particle Types for each new status effect, matching with other trial chamber-related effects
- Allow Swarming, Shrieking, and Instability to be applied through Ominous Trial Spawners' Lingering Potions
- Swarming has a 15% chance
- Shrieking has a 35% chance
- Instability has a 5% chance
- Add certain Herbal Sigils to the loot table, "minecraft:chests/trial_chambers/reward_ominous_unique"
- Pride, Greed, Gluttony, Wrath, Envy, Lust, Sloth
- Has a 35% chance of any of them being given from the loot table
- Each of them have an equal chance of occurring ~14.3% chance
- Add Enigmatic Potions
- Upon consuming this potion type, no potion particle effects will be shown for any effects applied by the potion
- Holding certain Enigmatic Extracts in your offhand will provide you with benefits (can be viewed through the tooltip/hover text)
- Holding an Enigmatic Extract containing Virtuous Ashes in your offhand will provide the status effects applied with a duration boost
- Holding an Enigmatic Extract containing Vile Ashes in your offhand will provide the status effects applied with an amplifier boost
- Can be brewed by using any regular potion and an Enigmatic Extract containing Mystical Ashes inside of a Brewing Stand
- Add Solar Potions
- Consuming this potion type during the day provides the status effects applied with both a duration and amplifier boost
- However, consuming this potion type during the night decreases the duration and amplifier of the status effects applied
- Can be brewed by using any regular potion and a Clock inside of a Brewing Stand
- Add Lunar Potions
- Consuming this potion type during the night provides the status effects applied with both a duration and amplifier boost
- However, consuming this potion type during the day decreases the duration and amplifier of the status effects applied
- Can be brewed by using any Solar Potion and a Sculk block inside of a Brewing Stand
- Adjust the light level provided by the Incense Provider through introducing blockstate dependent lighting
- If the Incense Provider is lit, it'll provide a light level of 7, but while not lit, it'll provide no light
- Make it so that if a metal is considered an alloy, that the scrap item - if any - is added to the Hibernal Herbs creative mode tab
- Add Enigmatic Potions, Solar Potions, and Lunar Potions to the Hibernal Herbs creative mode tab
- Make Frost Resistance and other new status effects brewable
- Using Dried Sage in a Brewing Stand with an Awkward Potion provides a 3 minute long potion of Frost Resistance
- Using a Bee Nest in a Brewing Stand with an Awkward Potion provides a 3 minute long potion of Swarming
- Using a Sculk Shrieker in a Brewing Stand with an Awkward Potion provides a 3 minute long potion of Shrieking
- Using an End Rod in a Brewing Stand with an Awkward Potion provides a 3 minute long potion of Instability
- Fix status effect colour of Frost Resistance to utilise the correct hexcode
- Add (currently unused item tag) "c:acceptable_potions_for_brewing"
- Contains "hibernalherbs:enigmatic_potion", "hibernalherbs:solar_potion", "hibernalherbs:lunar_potion" as default entries
- Add "Is Not Active" tooltips/hover texts to the Sorcerer's Agglomeration and Sorcerer's Tome for when, y'know, they're not active
- Allow the Breach enchantment to also allow the harvesting of Life Force in Glass Bottles
- Any tool that allows for the Breach enchantment to be applied will function this way, so in vanilla, this includes just the standard Mace
- Adjustments to the Herbal Grimoire
- Add Brewing entries relating to both Enigmatic Potions of Time Dependent Potions (Solar and Lunar Potions)
- Add 2 Brewing templates, 1 requiring just a singular brewing "recipe" with the other requiring 2
- Add sorting numbers to each category, generally more organised overview of categories
- Change the Herbal Grimoire "version" to be 230627 (hint: it is indeed an easter egg)
- Adjust the Arcane Ruins structure
- Migrate old Arcane Ruins chest loot tables to instead be vault loot tables
- Remove all chests in place of 1 regular Vault and an Ominous Vault
- Add 3 Trial Spawners (Pillagers, Endermites, and Phantoms)
- Alongside this, adjust the actual Arcane Ruins build itself to accommodate these new additions
- Add data components for the Sorcerer's Agglomeration and Sorcerer's Tome reset recipes
- Set "hibernalherbs:is_being_used" to false upon reset
- Add zh_cn translations
- This includes patchouli translations
- Currently only up to date for v1.4 lang, v1.4.1 additions have not yet been translated
- Make Enigmatic Potions, Solar Potions, and Lunar Potions accessible through the EMI recipe viewer
Neoforge
- Fix the stack size for sinful ashes
Files
Metadata
Release channel
ReleaseVersion number
1.4.1+fabric-1.21Loaders
Game versions
1.21–1.21.1Downloads
13Publication date
February 27, 2025 at 3:03 PMPublisher
DakotaPrideModding
Owner