Compatibility
Minecraft: Java Edition
1.20.1
1.19.2
1.16.5
Platforms
Forge
Supported environments
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Details
Licensed MIT
Published last year
Updated last week
Changelog
- Added JEI support for Witch Brewing
- Added Brazier and Feline Amulet Book Entries
- Strip Armor Brews no longer affect armor that has Curse of Binding on it. Suggested by @glacial_flower.
- Rotation Focus rotates Head blocks by 1 instead of 4
- Fixed Rotation Focus weird effects on Chests and Beds
- Fixed Illague JEED description being out of date
- Fixed Strip Armor working on Doppelgangers
- Fixed Black Book Errors for Chinese and Japanese Translations
- Fixed Lingering Brews not applying the right duration
- Fixed Dark Anvil not being counted for Forge Rituals
- Fixed Player continuing to move when using Crystal Ball on themselves
- Fixed Warlocks using Berserk Fungus on Raiders when being aggressive on them
- Fixed Stunned and Tangled effect not stopping entities from jumping
- Fixed certain mobs with Brain AI not being affected by Wild Rage effect
- Holding a Wand/Staff on main hand or off hand after using a different item, ie. eating, will cause the item to have a second of cooldown. This is to prevent casting instant spells after eating for example.
- If a player is looking at a valid target, pressing the Cease Fire button will cause all of the player's nearby servants to target it.
- Changed Blaze Servant's texture to help differentiate better
- Tweaked how Vizier and Apostle Boss music are played. Spawning multiple of either two mobs will no longer cause their themes to start again and overlap each other.
- Redstone Monstrosities, if enabled through config and MobGriefing gamerule, will also break Logs and Wool blocks alongside Leaves blocks.
- Increased Helmet size for Black Iron and Dark Armor a bit to fix colliding with players hat texture
- Ice Golems now automatically step one block above like Iron Golems.
- Fixed Cyclones not dealing damage.
- Improved Cyclone and Flaming Tornadoes animation and hitboxes.
- Increased Cyclone Spell's default cooldown from 100 to 300.
- Killing passive baby mobs no longer provides Soul Energy.
- Fixed Max Potency and Velocity config overlap
- Fixed mobs under Wild Rage still targeting Armor Stands after it's destroyed
- Fixed Format Error on Black Book entries with % on the text
- Added Black Book shortcuts from items crafted with rituals
- Made a render for the summoning circle that spawns when performing the Sabbath Ritual that summons an Apostle. Based on the rune that appears when using Altar of Fire on L_Ender's Cataclysm.
- The amount of Soul Energy given by entities is now datapack-able via json files under the directory/folder "soul_taken". The entities can be registered as their entity type id or tag id. The datapack prioritized individual entity type entries over tag entries.
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Files
Metadata
Release channel
ReleaseVersion number
2.5.16.2Loaders
Game versions
1.20.1Downloads
551Publication date
June 5, 2024 at 12:21 PMPublisher
Polarice3
Owner