Compatibility
Minecraft: Java Edition
Platforms
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Changelog
Fixes & Changes:
Apostle:
-
Apostles no longer move when casting a Spell.
-
Apostles casts spells more quickly when below a quarter of their max health in second phase.
-
Apostles no longer passively summon Zombie Villagers/Zombified Piglins. They spawn another 'mob' that does it for them :)
-
Fixed Malghasts spawning at ground level.
-
Apostles will not spawn a new Fire Tornado for at least 45 seconds after the last one disappears.
-
Apostles drop several Ancient Debris, a chance of dropping Netherite Ingots and Enchanted Golden Apples and generally more loot when slain in the Nether.
-
Apostles play their fancy death animation when slain in Nether.
-
Apostles will automatically aggro on Mobs targeting them, if they were not aggressive.
-
Apostles will not teleport willy nilly when at very low health if not targeting any mob or Player.
Fire Tornadoes:
-
Fire Tornadoes now function differently. Instead of knocking back mobs, they will toss mobs within itself, dealing damage, for about 80 ticks before disappearing. They will stop moving when doing this.
-
Fire Tornadoes now deal 4 damage instead of 6.
-
Fire Tornadoes lose their lifespan quickly when in Powdered Snow.
-
Fire Tornadoes can be dispelled by casting a Wind Blast at it.
Magic Fangs:
-
Magic Fangs can now give Soul Energy to its owner when damaging a mob, similar to Dark/Death Scythes.
-
Biting and Feasting Focus now accepts Soul Eater enchantment.
Warlock, Wartling and Warlock Set:
-
Wearing a Warlock Sash or Robe while having a negative effect and at least a Wartful Egg in inventory, will automatically use up the Wartful Egg to remove effect by spawning a Wartling.
-
Wartlings no longer take negative effects if effect has no Cure (Effects not removed by Milk for example). This change applies to Warlocks as well.
Misc:
-
Renamed Dark Scythe to Ominous Scythe.
-
Pendant of Hunger now shows a durability bar that indicates how much Rotten Flesh is stored within it.
-
Tweaked Philosopher's Mace Recipe to use new items.
-
Changed textures for Soul Bullet, Soul Light, Glow Light and Necro Particles to look better.
-
Fixed Words conflicting positions in summoning/sacrificing Rituals in JEI.
-
Reverted Advancement changes from before. Now more Advancements appear in chat.
Additions:
Items:
-
Dark Metal Ingots. Crafted using the new Necrotic Brazier, with a Cursed Ingot, a Sculk Block and a Ghast Tear. Equipment made of this metal have Diamond level damage, defense and are almost as enchantable as Gold. They also repairs itself using Soul Energy like Death Scythe, Philosopher's Stone and Philosopher's Mace.
-
Sea Amulet. Crafted using some Gold Ingots, a Prismarine and Heart of the Sea. It constantly gives the wearer Conduit Power effect whenever the wearer is underwater. It can only do this if it has enough charges. Charges are obtained by being 8 blocks near an active Conduit. It will apply Conduit Power effect if the wearer does not have the effect, or the effect is 5 seconds away from expiring.
-
Shockwave Focus. The spell uses up 40 Soul Energy, by default, to summon a Shockwave that deals knockback and damage to nearby mobs. The shockwave also dispels any nearby Fire Tornadoes.
Blocks:
-
Necrotic Braziers. Currently used to craft Dark Metal Ingots. Items can either be placed by hand or dropped on the top of it. Unlike Cursed Infusers or Dark Altars, Necrotic Braziers can accept multiple items. Can only function when placed in the Deep Dark Biome. Needs to be placed on a Cursed Cage with a Totem or Transfer Gem in it. Will slowly absorbs Soul Energy when crafting, and will finish once it has absorbed the required amount of Soul Energy to craft an item. Non-Undead mobs take damage when standing directly on top of an active Necrotic Brazier.
-
Dark Anvil. Crafted using Dark Metal Blocks and Dark Metal Ingots. When placed on top of a Cursed Cage, Dark Anvils would occasionally take a large amount of Soul Energy from it to mend itself when damaged. Dark Anvils does not multiply the repair cost of the item by 2, but will add by 1. Instead of preventing players from repairing/enchanting items if the level cost is too high, the cost will stay at the level limit, allowing the item to be used on the anvil regardless.
-
Braziers. Currently, only Shade and Stone variants are available. Braziers are decorative blocks that provide light even when placed underwater. Right-clicking on a Brazier can turn it on or off. Shade Brazier is a crafting material for Necrotic Brazier.
Mobs:
- Obsidian Monoliths. Though appearing Blocks, they are actually mobs. Summoned by Apostles. Monoliths summoned by Apostles periodically summon Zombified Piglins to aid the Apostle. Takes more damage from Pickaxes that can break Obsidian, and even more damage if Pickaxe is enchanted with Efficiency. When destroyed, Monoliths deals damage and knockback to Apostle's servants within 16 blocks of it, and also giving them Sapping V. Obsidian Monoliths will teleport near the Apostle if the Apostle is over 32 blocks away from it. Obsidian Monoliths will drop Obsidian and Crying Obsidian when killed through Obsidian level Pickaxes. Apostles will not summon Obsidian Monoliths for 45 seconds for each one destroyed, they will also not summon them if within the Nether.
Misc:
-
Conversion Rituals. Instead of Sacrificing or Summoning, or both, a mob, the ritual will convert a nearby specified mob into another. Currently, only one ritual of this type is available and is yet documented in the Black Book.
-
New Sounds for Dark Altar.
-
Added Recommendations for battle in Vizier and Apostle Black Book Entries.
Join the official Mod Discord!
Files
Metadata
Release channel
ReleaseVersion number
2.10.0Loaders
Game versions
1.19.2Downloads
40Publication date
June 8, 2023 at 2:09 PMPublisher
Polarice3
Owner