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EntityJS

EntityJS

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

38.2k
22
Library
Management
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1
1.19.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

Notenoughmail
Notenoughmail Member
Liopyu
Liopyu Member

Details

Licensed GPL-3.0-only
Published last year
Updated last week
DescriptionGalleryChangelogVersions
All versionsEntityJS 0.4.7-1.19.2

EntityJS 0.4.7-1.19.2

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Changelog

  • Added missing arguments to CustomInstructionKeyframeEventJS,ParticleKeyFrameEventJS & SoundKeyFrameEventJS including entity, animationTick, controller & keyframeData
  • Added getCurrentAnimationTick() to Geckolib AnimationController giving the current tick the playing animation is at.
  • Made setCanShootFromDispenser() in projectile builders return the builder instead of void allowing for proper builder method chaining

Dependencies

dependency-iconKubeJSrequired
dependency-iconLioLibrequired

Files

entityjs-0.4.7-1.19.2.jar(2.06 MiB) Primary
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Metadata

Release channel

Release

Version number

0.4.7-1.19.2

Loaders

Forge

Game versions

1.19.2

Downloads

73

Publication date

March 26, 2025 at 12:23 AM

Publisher

Liopyu

Liopyu

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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