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Cold Sweat

Cold Sweat

Adds a fitting and difficult temperature system to Minecraft, plus more!

292.0k
349
Adventure
Equipment
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19.4
1.19.2
1.18.1–1.18.2
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

Mikul
Mikul Owner

Details

Licensed GPL-3.0-or-later
Published last year
Updated 25 seconds ago
DescriptionGalleryChangelogVersions
All versionsCold Sweat 2.4-b02c

Cold Sweat 2.4-b02c

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Changelog

2.4-b02c

  • Added a new "acclimation" mechanic:
    • By spending time in hotter or colder climates, player can now adapt to more comfortably live in them
    • This causes their livable temperature range to be shifted upward or downward
    • The player can acclimate to live in climates up to 20°F/10°C hotter or colder than normal (configurable)
    • Complete acclimation takes about 15 minutes (also configurable)
  • The rate at which the player is damaged by freezing/overheating is now dependent on how fast they are freezing/overheating
    • For example, if the player is in a 100°F/37°C area, they will take damage at the normal rate
    • If the player is in a 400°F/200°C area, they will take damage much faster
    • Wearing insulation slows down the rate of damage
  • Lava now increases the player's temperature logarithmically (A.K.A. diminishing returns), as the amount of lava increases
    • This means one block of lava is more effective than before, but a whole pool of lava is slightly less effective
    • This should make it more fair as both a tool for warming up and a hazard to avoid
  • Added new "Temperature Effects" sub-page to the config menu, which allows for individually tweaking the negative effects of freezing/overheating
    • This includes new settings for changing the blur and camera sway effects from overheating
  • Water droplets caused by being wet now only show on the sides of the screen to reduce obstruction
  • The body temperature readout (with a thermometer) now shows a gradient rising from the bottom as the player's temperature exceeds 100/-100

Fixes:
  • Fixed crash when saving configs and Tough as Nails isn't loaded
  • Fixed crash when saving the player's NBT data in some cases
  • Fixed ConcurrentModificationException crash when managing cached capability data
  • (1.21) Fixed armor items stacking to 64
  • Fixed mount configs only working for living entities
  • Fixed the thermal source spread blacklist not being used for determining if the hearth is under a roof
  • Fixed how smokestacks and Create fluid pipes connect to thermal sources and each other
  • Fixed the chameleon's head and tail disappearing after a long time of being loaded
  • Fixed bug that caused attributes to sometimes throw errors when queried
  • Fixed the player's wetness not being removed after using a trident
  • Fixed rounding error on the body temperature readout

Technical Changes:
  • Added "logarithmic" (boolean) field to block temp JSON and KubeJS configs
    • Makes a block deliver "diminishing returns" as more of them are present around the player

Files

ColdSweat-2.4-b02c.jar(2.18 MiB) Primary
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ColdSweat-2.4-b02c-sources.jar(1.37 MiB)
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Metadata

Release channel

Beta

Version number

2.4-b02c

Loaders

Forge

Game versions

1.18.2

Downloads

205

Publication date

April 16, 2025 at 1:09 AM

Publisher

Mikul

Mikul

Owner

Version ID

Modrinth is open source.

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