Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Supported environments
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Details
Licensed MIT
Published 10 months ago
Updated 4 months ago
Changelog
Changes
- Updated all existing loot tables. You can check the new loots in the lootball docs.
- Added loot ball fishing, archaeology and drop sources.
- Added 5 new loot balls:
- Lure: Obtainable only by fishing in cold oceans.
- Heal: Naturally generated in biomes with villages.
- Dive: Naturally generated in oceans at the bottom and by fishing in deep ocean biomes.
- Repeat: Obtainable only by brushing suspicious sand in desert pyramids and wells.
- Luxury: Obtainable only by breaking Budding Amethyst.
- Added config file in
config
folder with 10 new configurations.- From now, you can configure loot balls to allow loot for multiple players (works similar to Lootr mod).
- You can tweak the max amount of loot balls generated per chunk.
- You can disable loot ball fishing, archaeology, natural generation and other sources.
- Check the details in the config docs
- Added new NBT tags to lootballs for mapmakers:
Uses
: Indicates the uses remaining in a loot ball. When it reaches 0, the lootball is destroyed.Infinite
: Boolean byte that indicates if loot ball has infinite uses.Multiplier
: Float that indicates the bonus loot multiplier for a loot ball. (defaults to 2.0 for natural hidden loot balls)
- Tweaked loot ball generation and particles.
- By default, 3 attempts will be made per chunk (configurable) to spawn loot balls.
- Hidden loot balls will now generate 3 sparks instead of 1.
- Added Loot Ball Finder item.
- Currently, it only helps to find hidden loots in a
64x64x64
area centered in the player. - It can be obtained by crafting. See the features docs
- This is WIP. I appreciate your feedback on discord!
- Currently, it only helps to find hidden loots in a
- Updated language files and text formatting.
- Removed unused
doLootBallFishing
gamerule and replaced with a new config.
Fixes
- Critical fix to NBT saving/loading for loot balls.
- Manually placed loot balls should now remember the items inside correctly.
- Fixed: Loot balls aren't generating in y-levels below 0.
- Fixed: generated hidden loot balls not giving double loot after world reload.
- Only newly generated hidden loot balls will have double loot.
Files
Metadata
Release channel
BetaVersion number
1.1Loaders
Game versions
1.20.1Downloads
1010Publication date
February 3, 2024 at 6:23 AMPublisher
Ripio
Owner