Compatibility
Minecraft: Java Edition
24w33a
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
Platforms
Data Pack
Supported environments
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Creators
Details
Licensed CC0-1.0
Published 6 months ago
Updated 3 days ago
Changelog
Changes
-> 1.2.0
-redid zombie reach, now uses rays and damage is now dynamic
-added new 'no potion effects' module (under 'mechanics' category) - removes potion effects from players
-vertical logs advancement trigger now checks for the score value
-'no babies' module now works with Age nbt (aswell) and uses a predicate
-'disable sprint' module now uses predicates instead of scores
-'disable sprint' module now modifies jump strength aswell
-added new 'old ocelot' module (in 'mobs' category) - makes ocelots "tamed" when fed and turn into cats, as was the case prior to R1.14
-added new 'old sponges' module (in 'blocks' category) - returns minecraft classic's sponge functionality, where it would continuously drain 5x5x5 areas
-added new 'old wolf variant' module (in 'mobs' category) - makes all wolves use the pale variant, returning to what they looked like pre-R1.20.5
-fixed 'punch sheep shearing' module calling upon the wrong function
-added new 'presets' menu, which includes 3, new, "presets" - these aren't modules themselves, but a method of toggling many modules from a selected list of modules. Keep in mind that toggling these will disable all previously enabled modules
-added back the 'check toggles' button to the settings menu, this is used to see which modules are enabled/disabled
-fixed disabling 'instang swing speed' not updating swing speed
-fixed void fog particles appearing even if the player was not near the void
Files
Metadata
Release channel
ReleaseVersion number
1.2.0Loaders
Game versions
24w19a–24w20aDownloads
19Publication date
May 24, 2024 at 12:38 AMPublisher
Wilozyx
Member