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Horde Nights

Horde Nights

This adds Lunar Events every 30-45 days, some making mobs a lot more powerful, others remarkably tame. Can you survive them all?

155.5k
395
Adventure
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side
Client and server (optional)

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Links

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Creators

Bowswa
Bowswa Member
rainzy
rainzy Owner

Details

Licensed ARR
Published last year
Updated 17 hours ago
DescriptionGalleryChangelogVersions
All versions[v1.3.3] QOL, 1.21.5, & Many Fixes!

[v1.3.3] QOL, 1.21.5, & Many Fixes!

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Changelog

Horde Nights v1.3.3

Updates

  • Updated to fully support 1.21.5

Changes

  • Init v10
  • Config Changes
    • You can now configure Natural Bunk Events to be 50% chance, or guarenteed.
      • Currently there is no 100% functionality in the TimeLib Integration, this may change.
  • Changed how Natural Bunk Events work
    • If natural bunk events are enabled, they now only have a 50% chance relative to their non-bunk counterpart.
    • For example, if your world is only currently eligible for Blood Moons, there will be a 50/50 chance of going bunk.
    • However, if you are eligible for Festive or Super Moons, since these event's cannot yet go bunk, the chance is less than 50%
    • The chance of a Bunk Blood Moon will be the same as the chance of a normal Blood Moon. 50% chance relative to non-bunk counterpart.
    • However, you can choose to have the guarenteed functionality in the config.

Fixes

  • Fixed #8 - Player can get Oozing Effect.
  • Fixed #9 - Horde Mobs will delete player's items if they pick up and despawn.
  • Fixed Natural Bunk Config Buttons doing nothing(oopps forgot code hehe).
  • Potentially fixed a bug causing Festive Moons to never spawn if enabled.
  • Fixed still being able to manually set difficulty to peaceful.
  • Fixed Difficulty Config Page sometime being behind and not displaying correctly.
  • Fixed Super Moon events not lasting 2x longer than regular nights.
  • Fixed "Horde Rod" item being broken in 1.21.2+
  • Fixed "Blood Pact" advancement in 1.21.4+
  • Fixed NoSleep not working during super moons since bunk groundwork update.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

  • Smithed Pack ID
  • Smithed Prefixing
  • Smithed Tagging

Dependencies

dependency-iconMo-Variantsoptional
dependency-iconCreeper Overhauloptional
dependency-iconRRC Resources Version 1.0.10 is optional
dependency-iconTimeLiboptional
dependency-iconBlazeandCave's Advancements Packoptional
Mo-Crittersoptional

Files

blood-moon-1.3.3.jar(954.14 KiB) Primary
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Metadata

Release channel

Release

Version number

1.3.3+mod

Loaders

ForgeNeoForge

Game versions

1.21–1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5

Downloads

628

Publication date

April 30, 2025 at 8:35 PM

Publisher

Bowswa

Bowswa

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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